How to Write a Book Description

As I prepare to publish Razor Mountain, my serial novel, I have several side tasks to tackle. One of these is the book description. You might know this as the back cover or the book blurb.

The cover art and description are usually going to be your first (and often only) chance to catch the interest of a potential reader. The blurb isn’t the most important thing — the most important thing is to write a great book — but the blurb is the first thing. You have to convince your potential reader to start reading before they can see how great your book is.

Don’t think of the blurb as a simple summary. It’s a sales pitch. The blurb’s only job is to get a person to open the book and start reading. After that, it’s up to your story to keep them hooked.

Short and Compelling

Most writers don’t have a lot of experience crafting book descriptions. It can be a daunting task. If you’re writing a novel, it’s usually because you have a story that you want to explore over a lot of words. A luxurious amount of words. But there’s no such luxury to be had in the blurb. So the overarching idea of crafting a blurb is condensing and cutting that huge story into a few sentences that give the feel of the story and help sell it.

For Razor Mountain, I’m looking at services like Wattpad and Tapas as places built to publish serial fiction. Wattpad doesn’t limit the size of the book description, and Tapas has a limit of 2000 characters, which is quite a lot. A typical back-of-the-book blurb or Amazon description is in the neighborhood of 100-250 words, which equates to about 1/3 to 2/3 of a page, double-spaced.

The real limit is the reader’s attention span. We live in a world where we aren’t just competing with thousands of other books and stories, but all the other forms of entertainment available at the click of a button.  We’re competing with Netflix and TikTok too.

In a great recent conversation about book openings on the Writing Excuses podcast, they told the story of an author who planned to throw away an unsolicited ARC they received, but got caught up in by the back cover blurb on the way to the trash can and ended up reading the book. That’s how short and compelling the blurb should be.

Resources

One of the best ways to get started is to find good examples and deconstruct them. What is the description actually telling you about the characters, plot, or conflict? What kind of language are they using? Does the description pull you in?

My first step was to pull books I love from my bookshelves. These are books that I’m already familiar with, so I can evaluate what bits of the book actually make it into the blurb. I have also been cruising Amazon’s most popular books and reading descriptions. Many of these are books that I haven’t read, so I have to strictly look at how the description makes me feel. Do I want to click the “buy” button by the time I’m done reading?

Ultimately, if you want to craft a great book description, you should read a ton of book descriptions. Like learning a new language, immersing yourself in this stuff is the best way to get into the right mindset for writing a blurb of your own.

It’s important to know what genre(s) you’re targeting, and look at similar books. If you have a list of comp titles, that’s ideal. You’ll quickly notice that certain structures are common in the blurbs for particular genres.

On the other hand, don’t limit yourself solely to your chosen genre. You may find that a blurb structure common to another genre happens to work for your story. Just make sure you’re not inadvertently posing your book as a different genre — you don’t want excited readers feeling let down when they realize what they’re reading is completely different from what the blurb advertised.

Of course, I’m not the only person who has ever tried to figure out what makes for a great description. It’s also worth looking at the analyses other people have done. I was able to find a few good articles on the subject:

What’s In a Blurb?

You’ll notice that a lot of these articles claim to have the secret recipe (or “handy formula” or “step-by-step” guide). That’s great click-bait, because we all want to believe that there’s a simple and straightforward process for these things. Unfortunately, this is art, baby.

As is so often the case when it comes to writing, it can be unnecessarily limiting to treat a rigid recipe as the gospel truth and refuse to deviate. However, there are a few elements that are so common in a book description that they are almost obligatory. If you’re not touching on them, you should have a good reason why.

Hook(s) – This is a sentence or tiny paragraph at the start (and sometimes also at the end) of a blurb. This is straight up ad copy. It’s clickbait for your book. It should be surprising or shocking, exciting or unbelievable. A hook at the start of the blurb is a foot in the door, designed to get the reader to read the rest of the blurb. A hook at the end, on the other hand, should be the stinger — the summation of the blurb that compels the reader to immediately flip the book over and open it to chapter one.

Character(s) – If you have a single protagonist, especially with a first-person POV, they should feature prominently in your blurb. If your book is focused on the conflict between protagonist and antagonist, the antagonist should be prominent as well. However, if you have a large cast with multiple points of view, you may have to pick one character to focus on in the blurb, or lean more heavily on the overarching plot.

Plot & Conflict – Unlike a full summary or synopsis, you do not need to reveal the whole plot. What you need to do is reveal an important conflict or source of tension. If you have big secrets and exciting reveals, you can drop hints, but don’t give them away. Show the reader why they’ll want to keep reading. What is the challenge the characters will face? What will the consequences be if they fail?

Examples

Let’s look at some examples from my bookshelf.

The Martian, by Andy Weir

A MISSION TO MARS. A FREAK ACCIDENT. ONE MAN’S STRUGGLE TO SURVIVE.

When a dust storm forces his crew to evacuate the planet while thinking him dead, astronaut Mark Watney finds himself stranded on Mars’s surface, completely alone.

Armed with nothing but his ingenuity, his engineering skills — and a gallows sense of humor that proves to be his greatest source of strength — Mark embarks on a dogged quest to stay alive. But will his resourcefulness be enough to overcome the impossible odds against him?

  • At 86 words, this is a pretty short blurb. This is partly to make room for seven glowing quotes from major reviewers and authors. But it also reflects the story, which is a suspenseful sci-fi thriller.
  • The fact that it’s a sci-fi story comes through in the first four words.
  • You may or may not like the all-caps sentence fragments that form the hook here. “One man’s struggle to survive” reads a bit cliché to me. But there’s no question that this alone is a fair summation of the book, and it pulls me into the rest of the blurb.
  • The book has a single protagonist in Mark Watney, and that comes through clearly here. The bulk of the book is him, alone, on Mars. It’s told from his POV, and it’s a strong POV. His gallows humor is a selling point.
  • The conflict is also laid out clearly. He’s trapped, alone, on Mars. His crew thinks he’s dead, and he has to survive. This is the question that’s going to keep us turning pages.

Soul Music, by Terry Pratchett

When her dear old Granddad — the Grim Reaper himself — goes missing, Susan takes over the family business. The progeny of Death’s adopted daughter and his apprentice, she shows real talent for the trade. That is until a little string in her heart goes “twang.”

With a head full of dreams and a pocketful of lint, Imp the Bard lands in Ankh-Morpork, yearning to become a rock star. Determined to devote his life to music, the unlucky fellow soon finds that all of his dreams are coming true. Well, almost.

In this finger-snapping, toe-tapping tale of youth, Death, and rocks that roll, Terry Pratchett once again demonstrates the wit and genius that have propelled him to the highest echelons of parody next to Mark Twain, Kurt Vonnegut, Douglas Adams, and Carl Hiaasen.

  • This one is 133 words, but about 30 of them are spent putting Sir Terry Pratchett on a pedestal among literary greats, not on the story. Which is a good selling point, if you can get it.
  • The genre is again pretty clearly defined as quirky fantasy by the strange names and the personification of Death.
  • The book is equally split between two protagonists, Susan and Imp, and this blurb dedicates a paragraph to each.
  • What it doesn’t do is delve too deeply into the plot. We only get a hint of the conflict for each character. Susan’s heart goes “twang.” Imp is unlucky that his dreams are coming true. Almost.

American Gods, by Neil Gaiman

Shadow is a man with a past. But now he wants nothing more than to live a quiet life with his wife and stay out of trouble. Until he learns that she’s been killed in a terrible accident.

Flying home for the funeral, as a violent storm rocks the plane, a strange man in the seat next to him introduces himself. The man calls himself Mr. Wednesday, and he knows more about Shadow than is possible.

He warns Shadow that a far bigger storm is coming. And from that moment on, nothing will ever be the same…

  • Word count: 97. While this back cover has only one quote next to the blurb, it is from Stephen King, and the remainder of the space is dedicated to young, slightly goth Neil’s dreamy stare, which seems like reasonable use of the real estate.
  • This blurb focuses tightly on the protagonist, Shadow. Things haven’t gone well for him, and now they’re going worse.
  • From Mr. Wednesday’s strange name, and the implications of his impossible knowledge, we can guess that this is some sort of relatively down to earth fantasy. This description is the least clear about genre so far. However, that may be reasonable, as the book itself lives mostly in the mundane real world, even when there are gods involved.
  • Again, we get the start of Shadow’s story, but not much detail beyond that. We can presume that Shadow will have internal struggle with the death of his wife and the bad things in his past. All we know about the more external conflicts of the book is that trouble is on the way, and Mr. Wednesday seems to be involved.
  • Here we see a closing hook (although “nothing will ever be the same” feels a tad clichéd to me). The blurb ends with ellipses, explicitly suggesting that the reader can continue this thought by opening the book and reading on.

The Girl Who Drank the Moon, by Kelly Barnhill

“There is magic in starlight, of course. This is well known. Moonlight, however. That is a different story. Moonlight is magic. Ask anyone you like.”

Every year, the people of the Protectorate leave a baby as an offering to the witch who lives in the forest to keep her from terrorizing their town. But the witch, Xan, is really kind and gentle. She shares her home with a wise Swamp Monster and a Perfectly Tiny Dragon. Xan rescues the children and delivers them to welcoming families on the other side of the forest.

One year, Xan accidentally feeds a baby moonlight, filling the ordinary child with extraordinary magic. Xan decides she must raise this girl, whom she calls Luna, as her own. As Luna’s thirteenth birthday approaches, her magic begins to emerge with unpredictable consequences, just when it’s time for Xan to go collect another child. Meanwhile, a young man is determined to free his people by killing the witch. And a volcano, dormant for centuries, rumbles within the earth…

  • The opening paragraph is the hook here, set in a different font and color. In this case, we’re getting a quote directly from the book, to give us a feel for the prose. Just like The Martian, this hook uses short sentences, some just fragments, to pull us in. Interestingly, these sentences don’t appear all together in the book. There’s an extra paragraph in the middle that has been left out to achieve this punchy, staccato effect.
  • At 170 words, this is the longest description we’ve looked at. That extra word count affords it the opportunity to include the three main characters and quite a lot of plot.
  • Xan gets the most words, Luna gets fewer, and Antain (merely “a young man” here) gets the least. As far as I remember, this roughly matches how much of the actual book each of these characters appear in.
  • This blurb wears its genre on its sleeve. It’s clearly fantasy, and details like the witch and the Perfectly Tiny Dragon suggest that there’s no small amount of whimsical fairy tale here. The mention of leaving a baby as offering every year, on the other hand, suggests that there’s some classic fairy tale darkness as well.
  • The blurb finishes with a building-up of tension by stacking conflict on top of conflict. First, there’s Luna’s magic and its unpredictable consequences. Then Xan is away while it’s happening. Then the young man is introduced, and he wants to kill Xan. But wait, there’s more! A volcano, set to erupt.
  • Once again, there are the ellipses at the end, inviting us to open the book and find out what happens next.

Next Time

I’ll be continuing to talk about book descriptions later this week. I’m taking all this analysis and putting it into action as I craft a book description for my serial novel, Razor Mountain.

Do you have a favorite book with a great example of a back-cover description? Post it in the comments!

Do Characters Need to Change?

I’m always excited to see someone make a well-considered, articulate argument against the traditional “rules of writing.” Lincoln Michel does exactly that, when he suggests that maybe characters don’t need to change over the course of a story.

Can a good story contain static characters, and instead change their circumstances, change how the reader views them, or just make that static viewpoint incredibly compelling?

How to Create Authentic Children’s Voices in Fiction–and Hold an Adult Reader’s Interest – by Gail Aldwin…

on Anne R. Allen: For writers who want to improve their practice in using children’s voices in their work, one of the best places to start is by …

How to Create Authentic Children’s Voices in Fiction–and Hold an Adult Reader’s Interest – by Gail Aldwin…

Drabbles

I recently went on a foray into Twitter-size microfiction, a story format so short that it’s challenging to even fit the basic elements of a story. It was a fun exercise in minimalism and editing down to the bare bones, and gave me something to do with a bunch of ideas that I had never found a home for. I wrote 21 of these little gems and I was rather pleased with myself.

Well, that was then, and this is now. I’ve really grown as a creator in the last…uh, month or so. My stories need to grow with me. I simply cannot be contained within the narrow confines of 280 characters. No, I need more.

I’m moving up, friends. Moving up to drabbles. “What are drabbles?” you ask. Drabbles are short stories of exactly 100 words. Yes, that’s an astonishing two or three times the length of an average tweet.

On the one hand, a drabble might be harder to write. In terms of pure labor, it has more words. On the other hand, one of the biggest challenges of microfiction is making a structurally sound, interesting story, within the size limit. So the extra space may make the editing that much easier. More likely, I’ll just be tempted to cram more into that luxurious extra space.

How to Drabble

I’ll admit, I haven’t read very many drabbles, so I thought I had better educate myself. There are some examples by well-known authors (and a bit of history) at meades.org. I also found the site Drablr, where authors have freely published thousands of drabbles. They have section on drabble history and suggestions on how to go about writing one (namely, write a short short story, then edit it until it’s exactly 100 words).

When it comes to Drabble construction advice, I think Connie J. Jasperson has the best take I’ve seen. She says to limit yourself to a setting, one or two characters, a conflict, and a resolution. No subplots, and minimal background. She also suggests a dedicating about 25 words to the opening, 50-60 for the middle, and the remainder for the conclusion (and resolution). Check out the whole post over on her blog.

More to Come

My first attempts at this format will probably be expanded versions of my microfiction. There were several that left a lot on the cutting room floor. I’d like to see if they benefit or suffer when given twice as much breathing room. I plan to write some “fresh” ones as well, to get the full experience of writing drabbles from scratch.

It’s worth mentioning a notable benefit to writing drabbles instead of tweet-sized microfiction: drabbles are more practical to sell to online and print magazines and journals. In fact, there are markets like The Martian magazine that only publish drabbles. If there are markets for tweet-stories, I haven’t seen them.

I’m guessing drabbles are going to be a bit harder to write than my microfiction stories, but I’ll have a follow-up post once I’ve finished a few, to describe the experience.

Character Motivation: Tips And Tricks — K.M. Allan

When it comes to crafting your characters, one important thing to include is motivation. It’s not just because motivation will get the story moving forward, but because it will also help you create well-rounded characters readers will relate to and become invested in. If that sounds like something you want to include in your book, […]

Character Motivation: Tips And Tricks — K.M. Allan

Filling Plot Holes

As I’ve been working on the development of my serial novel, Razor Mountain, I’ve recently been thinking about plot holes. Razor Mountain is a “puzzle box” story driven by mysteries. While any story can fall victim to plot holes, this type of story is especially susceptible.

I’m doing a few things with Razor Mountain specifically to try to catch and fix plot holes, and I plan to talk about those in my usual development journals. Today, I want to talk more generally about plot holes — what they are, how to find them, and how to fix them.

Two Layers of Story

There are a million ways to dissect and study stories, but for now I want to look at two layers: the action layer and the motivation layer.

The action layer is the “what” of the story. What happens? Who does what? The motivation layer is the “why” of the story. Why do the characters behave the way they do? For a story to have depth, it needs both of these layers. For it to make sense to the reader, the motivation layer should drive the action layer. If the action isn’t being driven by the motivations of the characters, then the plot is either arbitrary, or the characters have little agency in their own story.

Both layers can have plot holes, but holes in the action layer look different from holes in the motivation layer.

What Exactly is a Plot Hole?

For my purposes, I’m defining plot holes as any time when story elements at a particular point don’t lead logically into the story elements that follow. The reader has to stop and say, “Wait, why did that happen?”

Holes appear in the action layer when something happens that shouldn’t be physically possible. If the butler was trapped in the cellar in chapter two, then how can he be serving tea to the duchess in chapter four as if nothing happened? Holes appear in the motivation layer when actions don’t make sense based on a character’s motives or personality. Lucy hates Rachel, and we’ve seen that Lucy only helps her close friends. Why would she step in and defend Rachel when their teacher accuses her of cheating?

Action layer holes are usually obvious once they’re pointed out. That thing that happened is impossible. Did the author forget a scene? Did they lose track of the order of events, or simply overlook that particular instance of cause and effect?

Motivation layer holes are less straightforward. Character motivations are more nebulous than the physical reality of the action layer. Just as it isn’t always easy to understand why real people do what they do (or even why we ourselves act in a certain way!), it’s not always easy to understand why characters take action. Often, as authors, we want to be circumspect and only gently imply a character’s motivations, instead of beating the reader over the head with precise, detailed explanations of why the character does what they do.

How Plot Holes Happen

It’s certainly possible to accidentally write a character doing something that goes against their personality or goals. Plot-focused writers can have this problem, if they’re more worried about the sequence of the plot and not paying enough attention to the motives of the characters driving that plot.

It’s also possible that we intend to make the character’s motivations drive the actions they take, but fail to make the relevant motivations clear enough to the reader. This is one of those challenges where there’s no right answer. Some readers may have no trouble following, while others are thoroughly confused. As an author, this kind of problem is very hard to catch without the help of critique partners or beta readers.

Exploratory writers (a.k.a. “pantsers”) may end up with plot holes due to the way they approach the writing process. If you don’t know the path that the story will take when you’re in the middle of writing it, it can be easy to include accidental incongruities. Usually, exploratory writers will have to look for these inconsistencies in the revision process, once they have a better idea of the shape of the story.

However, just because you’re a planner who follows an outline doesn’t mean you’re immune to plot holes. Outliners can get plot holes because they go into the story knowing a lot of it so well that they forget to adequately explain something to the reader. When you know all the back-story and exactly why each event leads to the next, it can be surprisingly easy to forget to include a vital piece of information that you simply take for granted.

Identifying Plot Holes

We’ve established that plot holes can happen to anyone, and they can happen in the action layer or the motivation layer of the story. So how can we find those plot holes in our own work and fix them?

As I mentioned before, mysteries are magnets for plot holes. You can think of a mystery as a purposeful, temporary plot hole. The author picks specific bits of information to withhold from the characters and the reader in order to create tension. It may be a mystery of what happened (in the action layer), or a mystery of why it happened (motivation layer).

For a mystery to be effective, the reader needs to trust that the author is doing this on purpose. A mystery that looks like a plot hole can bother the reader just as much as a real plot hole. As authors, we need to make it clear from the structure of the story that the mystery is supposed to be there, and understand that the reader will have the expectation of a payoff where that hole is filled in later.

To identify accidental action layer plot holes, it helps to look at places in the story where a lot of action is happening. If you have complex, interwoven plot lines, you’ll want to look closely at those areas of the story. It may help to make simple lists of events in sequence, or even a flowchart for complicated plots. A missing piece in the sequence is often much more obvious when laid out in this way. Does each event lead to the next in the sequence?

To identify motivation layer plot holes, you need to think about how character motives lead to character actions. Complex motivations make it easier for something illogical to slip past, so you might want to pay special attention to a character with several conflicting goals, or situations where multiple characters are at odds with one another, or have shifting allegiances and animosities.

Just as you can map out the sequences of action with lists and flow charts, you can map character goals and personality traits to the actions they take. If you can’t describe why a character would do that thing, you have a problem.

Finally, your last and best line of defense may be your readers. Critique partners or beta readers — really anyone can help find plot holes that you miss by virtue of being too close to the story. Ideally, you want readers who read a lot of your genre. Readers who prefer murder mysteries may have a slightly harder time catching inconsistencies in your politically charged sci-fi space opera. Still, the most important thing is to get extra pairs of eyes on your story to double-check your work.

Fix That Plot

Often, identifying a plot hole is the hardest part, and the actual fix just requires adjusting or adding a scene. A nasty action layer hole may require you to rethink how the events around it are laid out. A bad motivation hole may force you to change what a character does in the story, or change the character. You may find that you can add some backstory or personality trait earlier in the story so their actions make sense. Just try to make it feel organic. If done well, this can add depth to the character.

Instead of looking at it as just a fix for something broken, treat a plot hole as an opportunity to make the character or plot richer than it would have been. You can fill that hole with whatever you want, so you might as well fill it with something great.

Writing Advice…Advice

When I was younger, I would devour a book or blog on how to write, and I’d think, “Okay, maybe this is the one that will stick. Maybe this is the one true path that will work for me.” Maybe I can write just like Stephen King, or Neil Gaiman, or Sue Grafton, or even Strunk and White.

Inevitably, I would do my best for a few days or a few weeks, and then I’d start to drag my feet. Or I’d miss my thousand words per day for one day, and then two, and then I’m hardly on the writing-a-thousand-words-per-day plan anymore, am I?

Trying to follow these myriad, often-conflicting pieces of writing advice can be exhausting. Every time you find a process that doesn’t work, it can be even more dispiriting. They’re a bit like fad diets.

Yet, I have a shelf of books about improving your writing. I follow blogs about improving your writing. My own blog is all about writing and learning about writing. I love this stuff. I love the analysis of the writing process almost as much as the actual writing. So how do we make that learning process more useful, and less painful?

Today, I don’t want to talk writing advice. I want to talk about how we take writing advice. Writing advice…advice. Meta-advice, if you will.

Remember Who You Are

If you go look in the mirror right now, chances are pretty good that you won’t see Stephen King or Neil Gaiman. (If you do, get them a warm drink and a typewriter in a corner and they’ll stay out of your way.)

When someone successful puts out writing advice, it’s easy to say, “Look how well it worked for them.” We focus too much on the “look how well it worked,” and ignore the “for them” part.

We all have different life experiences, different internal machinery. We live in different times, places and circumstances. Even if those wildly successful writers could provide the exact book-length recipe that lead them to their wild success, it wouldn’t work the same way for the rest of us. We have different circumstances, and different mental cogs and flywheels that make us tick.

This gets said sometimes, in various ways, but usually not loudly enough. The first thing to accept is that we each have our own recipe for success. It’s going to be different from everyone else’s recipe.

Instead of trying to replicate someone’s recipe, step back and try some of their ingredients.

Pick and Choose

Let’s mix metaphors. Look at all that writing advice like the classic American buffet. There’s everything from pancakes and steak to crab legs and raspberry ice cream. There’s way too much.  A lot of these things don’t really belong together. Some of it is fresh, some of it has been sitting there a while. See, the metaphors are all food-related. It’s fine.

If you try to take everything from the buffet, you’re going to have a bad time. If you only take one thing…well, why are you at the buffet? Instead, pick a few things that seem to go together. Things you think you’ll like. Pick and choose.

I know myself better than any author with a book on writing knows me. I know what I’m good at and not-so-good at. When I hear some advice, I can think about it and have a gut instinct about whether it will be good or bad for me.

Unfortunately, I don’t know myself perfectly well. There are probably some things that would sound awful to me at first hearing, but actually work pretty well. There are certainly things that seemed like a good idea at the time, but ended up working terribly for me.

When following writing advice, pick and choose what sounds good. Once in a while, maybe try something that you’re skeptical about, just in case it surprises you. Follow that advice for a while. If it works, keep it. If it doesn’t, don’t be beholden to it. Throw it away and try something else.

Let it All Wash Over You

When I think of following writing advice, I tend to think of making a plan and putting it into action. It’s a bit of a science experiment. Make a hypothesis, run the experiment, and compare your results to what was expected. (Okay, this one isn’t a food metaphor. Sorry.)

That’s just my personal default mode. You may be different. But there are other ways to learn. As clever, thinking humans, we are great at acquiring knowledge and skills through purposeful study and experimentation. But we still have an ape brain lurking just below the surface. That animal brain, that subconscious, is great at learning just by exposure.

I’ve read plenty of blog posts and a few books on writing that just didn’t inspire me to go out and try doing something new and different. I’ve read some that I enjoyed, but I didn’t come away with a list of things to put into practice. I think that can still be useful. The act of considering the writing process, and listening to other people’s opinions and thoughts on the topic can still exercise those subconscious muscles. Your ape brain will take bits and pieces, mix them into your subconscious stew, and pour out a big helping the next time you put words on a page. (I did it! We’re back in food metaphors!)

Raise Each Child Differently

As a parent of three children, I know for a fact that my parenting style has changed over the years. My oldest got a different experience that the middle child or the youngest. As a young parent, I worried about things that I now know are no big deal. As an older parent, I have new worries that my younger self never considered. And regardless of order and what I’ve learned along the way, each of my children is their own person, with a unique personality and way of seeing the world.

Have you ever heard writers say that their books (or stories or projects) are like their children? Well, it’s true. Sort of. Each project comes along at a different time in your life. You, yourself, are different when writing them. And each project is its own thing. It has its own needs and its own unique challenges. Just like being a parent of children, when you’re a parent of words, you have to adapt.

It’s one of the most amazing feelings in the world to find a way to get through a book, or even a short story. And it’s really damn frustrating when I find out that what I did last time doesn’t really work that well for the next one. It’s unfair, frankly. But that’s the way it is. One of my favorite quotes lately is Gene Wolf’s: “You never learn how to write a novel. You just learn how to write the novel you’re writing.”

Accept that some projects — maybe every project — will be different. Even if something worked for you previously, don’t feel like a failure when it doesn’t work this time. And keep all your failures in your back pocket. You never know when a project will come along where one or two of those things just happen to fit.

Keep Evolving

There is no silver bullet. No One True Way. I write as well as I can today, and I keep learning new things so that I’ll write a little better tomorrow. Promises of sudden writing super-powers are enticing, just like those diet books that supposedly let you lose 20 pounds in a week. Unfortunately, those promises usually don’t pan out. It’s the steady, incremental improvements that make a real difference over the long term.

Many writers, myself included, like to think about some nebulous point in the future when we will have “made it big.” It’ll all be easy after that. The words will flow out of my keyboard and onto the bestseller lists. I’ll have it all figured out.

Even for the people on the bestseller lists, with the books about how to write, it doesn’t work that way. They still struggle sometimes, and if they’re good, they keep changing up their tactics. They keep learning. Instead of imagining some point of total enlightenment, think of learning as a continuous journey. There is no writing nirvana. It may be a bit sad to accept that we’ll never get to the point where we have it all figured out. But it’s also pretty awesome that we can always get even better than we are today.

That’s It!

That’s the end of my writing advice…advice. We’ll be back to the regular old non-meta writing advice by next week. And I hope you’ll take the things that work for you, for the project you’re working on, and throw away the things that don’t, without a hint of remorse.

Killing Characters (The Right Way)

Have you ever read a book where an important character died, and you felt completely crushed by that death, as though you had lost someone real? Now, have you ever read the death of a character and felt…nothing? The big build-up led to that moment, and you just couldn’t muster anything but indifference?

Killing characters is in vogue these days, but there are good reasons and bad reasons to do it. When characters die in service to the story, the impact can be huge. It can be a moment that your readers will remember forever. When characters die for the wrong reasons, you’ll be lucky if your reader only feels indifference and not outright irritation.

The Wrong Reasons

There are plenty of questionable justifications for charactericide. Let’s start with a few reasons to not kill your characters.

First — to “spice up” the story, or make it more edgy. Some authors assume that adding more sex or violence automatically makes their story more mature. But just because it contains “mature content” doesn’t automatically make it better. In fact gratuitous mature content that’s not integral to the story can easily come off as juvenile.

Second — to show that your villain is evil. Don’t get me wrong, a villain killing key characters as they advance their agenda can be important story beats. The problem is more when murder is used as a substitute for characterization. Does the villain kill for a reason? Do they have a personality beyond “that crazy guy who’s always indiscriminately killing?” If not, you may end up with a dangerous character who still manages to be flat and uninteresting.

Finally — to make your life, as the author, easier. You may find yourself deep in the slog of the second act, absolutely despising one of your characters. Maybe their personality developed in a really annoying way. Maybe they just want to do things that push the story in a direction you don’t want to go. It’s tempting to just “get rid” of them. But that doesn’t really solve the problem. Chances are, that character didn’t get a nice, meaningful arc.

What you really have to do is decide if you want to keep that character at all. Maybe they don’t belong in this particular book. They might need a big personality adjustment. Fix the character, adjust the plot, or pull them out of the story. It’s a bad idea to just knock a character dead in a random spot, even if it might be cathartic for the author.

With those out of the way, let’s talk about some good reasons to kill a character.

An Inciting Incident

At the root of each story is an inciting incident. This is the moment when the protagonist’s world changes. It’s the moment that introduces the major conflict or tension that will drive the story. You can be sure that your protagonist losing someone close to them will turn their world upside down and throw them into conflict.

As a well-worn example, look at the beginning of Star Wars. Luke Skywalker’s old life is over when his aunt and uncle are killed and his home is burned down by the Empire. He has nothing left to tie him to his former home, and he has a whole new reason to want to fight the Empire, something he was already considering.

This kind of character death isn’t without dangers. To be an effective inciting incident, it has to happen early. That means the reader is still getting to know your protagonist, and they’re very unlikely to have any strong feelings toward the character(s) you’re killing off. They need to see how those deaths hurt your protagonist, but their empathy is naturally going to be limited. Even among crazed Star Wars fans, you’ll be hard-pressed to find someone who really loves Uncle Owen and Aunt Beru.

Developing a Character

The middle of a story may be the most interesting time to kill off a character. The reader has had a good amount of time to learn about your characters, to understand them, and to empathize with them. The middle of the story is also when you’re deep into the conflicts and tension that drive the story. That dead character is going to leave others behind, and their death can and should influence how the remaining characters move forward.

The death of one character may reveal more about another character who lives. In Ender’s Game, we discover two-thirds of the way through the book that the protagonist has killed two people. We watched him fight those people, but never knew the outcomes. Ender himself isn’t told that he has killed, because the people manipulating him know that the knowledge might destroy him. As readers, we understand that he doesn’t want to be a killer. He hates the very idea. But people around him have learned how to manipulate him into killing, for their own purposes.

Sometimes, death reveals more about a why a character is the way they are. Sometimes, it shows just what they’re willing to do. In the Hellblazer comics, John Constantine watches the people close to him die. People he trusts and loves. He learns that letting people get close is dangerous. It leads to pain. That’s why he does his best to be a sarcastic asshole: so he can hold everyone important at a safe distance — for them, and for himself. But, of course, he doesn’t always succeed. People get close, and suffer the consequences.

John Constantine is a complicated character though. He’s far from the typical goody-two-shoes superhero. In fact, he’s often the anti-hero, and perhaps occasionally the villain. He kills. Sometimes for the right reasons, sometimes for his own selfish reasons. Sometimes because he just doesn’t care. He can be cruel and manipulative as much as he can be soft-hearted.

Sometimes, death can reveal secrets. Perhaps the dead character has been hiding things, and those secrets can only come out once that character is no longer there to protect them. One character killing another may also reveal an animosity that was kept under wraps. In The Truth is a Cave in the Black Mountains, we believe that the protagonist is seeking treasure and riches. It is only when he ends up in a fight to the death with the other major character that his true intentions are revealed. Little bits of carefully parceled back-story take on entirely new meaning as the twist unfolds.

Resolving an Arc

If the middle of the story is the most complicated time to kill a character, the end of the story is probably the simplest, although it’s not without its challenges. The end of the story is when the reader knows the most about your characters. They ‘ve been with them, through thick and thin. They empathize with the good guys, and they’re hoping against hope that the bad guys will lose.

In a traditional tragedy, the hero dies at the end. Their mistakes or failures catch up with them. They may go down swinging, or they may realize the error of their ways. In a more modern take, the hero may save the day, but sacrifice themselves in the process. No matter what leads to their death, it should mean something. Back in our Star-Wars example, Darth Vader is an exemplar of this. He is an important villain throughout the original Star Wars trilogy, and only at the very end does he realize his true feelings, saving the day and his son.

Of course, many villains think they’re in the right all the way to the end. They go down swinging. But their death typically ends the main conflict, and often resolves one or more characters’ arcs. These other characters probably have strong feelings about this, to be explored before bringing the story to a close.

The Takeaway

When you feel tempted to kill a character, ask what it accomplishes. How does it affect the characters who are left behind? Does it move the story forward?

Put yourself in the shoes of your reader. Will they be excited? Heartbroken? Or bored and irritated? It’s surprisingly easy to kill a character. What’s hard is killing them the right way.

Writing Microfiction

I’ve been feeling the itch to write short fiction lately. It’s something I haven’t done much in the last couple years. I don’t really have the bandwidth to work on another novel alongside Razor Mountain, so something shorter was really appealing.

I came up with a little project: an anthology of micro-fiction. Not just flash fiction (usually 1500 words or less). Not even a drabble (exactly 100 words).

It’s obvious what short-form writing actually defines our modern age: Twitter. Since 2018, each tweet provides a whopping 280 characters to work with. In my experience, that’s about 45 words, depending on your punctuation, white space and trendy hashtags. Is it even possible to write a coherent or interesting story in that tiny space?

Well, I tried the experiment. I wrote twenty-one micro-stories. I’ll let you judge whether the experiment was a success or failure. Every day for the next couple weeks, I’m going to tweet a new micro-story on @DeferredWords. I’ll also collect them into mid-week posts here on the blog.

What’s the Point?

Why bother doing this? The simple answer is “for fun, to see if I could.” It helped rev up my short story brain after a bit of a hiatus. But I was also hoping to learn something in the process. In fact, I learned a few things.

Don’t Be Precious

When you’ve written a story that’s barely a story and you need to trim ten more letters to get below your limit, you are forced to trim things that feel essential. That adjective or adverb feels so good, but is it really needed? What about those commas? Do you really need any articles, ever? Maybe that seven-letter name should be a three-letter name.

The limit is harsh, and it demands harsh sacrifices. I went through this exercise over and over again, and it turned out that the story was often better when I rewrote it around that one or two word edit. It made me think harder about the cuts I should be making in longer projects.

The Barest Bones of a Story

I keep long lists of little brainstorming ideas, which gave me lots of fodder for micro-fiction. When you actually try to write an idea out as the smallest possible story, it becomes apparent very quickly whether an idea has “good bones,” or just a setting or character without arc or resolution. This is a really good exercise to go through for a short story or novel idea, to prove that the concept is solid and to nail down the core of the story.

Form Follows Function

When I started writing these micro-stories, I assumed that any authorial voice would fly right out the window. In some ways, it does. I definitely had stories with phrases that I really liked but had to throw away, because they wouldn’t work in these tight constraints. However, as I wrote and revised more stories, I discovered that even in 45 words, there is space for humor, weirdness, and sometimes even an extra word here or there to achieve a particular effect. Voice is the sum of the choices you make within your chosen constraints.

Variety is Valuable

I’m a firm believer that every story, every book, every writing project teaches you something. As authors, everything we write is influenced by what we wrote before it, and what we learned along the way.

Granted, you can only learn so much from a tweet-length story, but I was able to write a lot of these in the amount of time it would have taken to write one “proper” short story. Each little story with its own fun. Each with its own challenges.

Join In

You can get in on the fun too. Try writing a micro-story in 280 characters. All you need is a little idea. No outline. Put it out on Twitter, possibly with #microfiction. Ping me or send me a DM. Let me know if you learned anything interesting.

Learning from Great Hooks

The “hook” is the opening of a story: the handful of sentences where a reader is willing to completely suspend judgement and open themselves up to a new world. It’s called a hook because it’s the author’s opportunity to reel the reader in. To grab hold of them and refuse to let them go until the story is done.

Hooks are among the most daunting things to write. A hook needs to pull the reader in, but it’s also a promise of what’s to come. If the hook captures the reader’s interest, but does it in a way that’s at-odds with the rest of the story, it will feel like a betrayal. A bait-and-switch.

Today, I want to look at hooks from a few books I like and see what I can learn from them. How are they structured? As a reader, how do these introductory sentences pull me in? What do they promise about the story to come?

Travel Light, by Naomi Mitchison

It is said that when the new Queen saw the old Queen’s baby daughter, she told the King that the brat must be got rid of at once. And the King, who by now had almost forgotten the old Queen and had scarcely looked at the baby, agreed and thought no more about it. And that would have been the end of that baby girl, but that her nurse, Matulli, came to hear of it. Now this nurse was from Finmark, and, like many another from thereabouts, was apt to take on the shape of an animal from time to time. So she turned herself into a black bear then and there, and picked up the baby in her mouth, blanket and all, and growled her way out of the Bower at the back of the King’s hall, and padded out through the light spring snow that had melted already hear the hall, and through the birch woods and the pine woods into the deep dark woods where the rest of the bears were waking up from their winter sleep.

This lovely rush of words is only five sentences. Most of them start with conjunctions, making it feel like one long, breathless run. So much is happening.

It’s clear from the first few words that this is going to be a fairy tale, and that’s further confirmed when we see that being able to turn into an animal is treated as no particularly impressive feat. We can also tell that this is no light and fluffy fairy tale. It begins with the almost casual cruelty of the king and queen.

This opening also makes it clear that this girl is the protagonist, and she will not be living a normal life. In this single paragraph, we see her lose her birthright, saved by a bear-woman and brought to live in the woods. It’s hard not to be curious about what will happen next.

The Truth is a Cave in the Black Mountains, by Neil Gaiman

You ask me if I can forgive myself? I can forgive myself for many things. For where I left him. For what I did. But I will not forgive myself for the year that I hated my daughter, when I believed her to have run away, perhaps to the city. During that year I forbade her name to be mentioned, and if her name entered my prayers when I prayed, it was to ask that she would one day learn the meaning of what she had done, of the dishonour that she had brought to my family, of the red that ringed her mother’s eyes.

I hate myself for that, and nothing will ease that, not even what happened that night, on the side of the mountain.

This opening starts in the second person, drawing the reader in by including them in what seems to be conversation in progress. A conversation with us.

We start with a few fragmented sentences, already waist-deep in mysteries. Where did you leave him? Who is he? What did you do? The daughter clearly didn’t run away to the city, so what happened to her?

The viewpoint character is already being defined here. He’s someone with strong emotions – a fierce temper that more or less caused him to disown his daughter, and his shame when he discovers this still unexplained truth of what really happened to her.

Ender’s Game, by Orson Scott Card

“I’ve watched through his eyes, I’ve listened through his ears, and I tell you he’s the one. Or at least as close as we’re going to get.”

“That’s what you said about the brother.”

“The brother tested out impossible. For other reasons. Nothing to do with his ability.”

“Same with the sister. And there are doubts about him. He’s too malleable. Too willing to submerge himself in someone else’s will.”

“Not if the other person is his enemy.”

“So what do we do? Surround him with enemies all the time?”

“If we have to.”

“I thought you said you liked this kid.”

“If the buggers get him, they’ll make me look like his favorite uncle.”

“All right. We’re saving the world, after all. Take him.”

Starting with dialogue puts us in the action immediately. It also tells us that whoever these two disembodied voices are talking about is probably important to the story. Dialogue like this, without tags attributing it to a character, is a dangerous choice because it can be disorienting to the reader. In this case, it works because we don’t have to care about these two speakers, only the information they’re conveying really matters.

The first sentence sounds like standard Messiah fare, but it’s immediately subverted. We understand that the target of this discussion is being observed and tested (in a very invasive way), and his brother and sister were subjected to this treatment as well. These voices are willing to be cruel to him if it’s required to make him into this messianic figure and save the world. The stakes of the story are already being established on the first page.

There is a little mystery here as well. What are the buggers, and why does the world need to be saved?

The Hitchhiker’s Guide to the Galaxy, by Douglas Adams

Far out in the uncharted backwaters of the unfashionable end of the Western Spiral arm of the Galaxy lies a small unregarded yellow sun.

Orbiting this at a distance of roughly ninety-eight million miles is an utterly insignificant little blue-green planet whose ape-descended life forms are so amazingly primitive that they still think digital watches are a pretty neat idea.

This planet has — or rather had — a problem, which was this: most of the people living on it were unhappy for pretty much of the time. Many solutions were suggested for this problem, but most of these were largely concerned with the movements of small green pieces of paper, which is odd because on the whole it wasn’t the small green pieces of paper that were unhappy.

It goes on like this for another page and a half of prologue, which meanders right into the first chapter. I found it hard to pick a cut-off point.

To me, this is the most interesting example we’ll look at today. It doesn’t introduce any of the main characters, or anything about the situation or setting (beyond Earth in general).

It does tell us that it’s science fiction, it’s not going to take itself seriously, and it’s going to be looking at everything from a rather skewed and unexpected viewpoint. In fact, what it’s really introducing is the the author’s incredibly distinctive voice and tone. If you’ve read Douglas Adams, you’ll know that his narrative voice is almost a character in its own right (even if it isn’t from an actual character’s perspective). This series includes plenty of chapter-length digressions and asides, and is undoubtedly better for it.

In short, the story can afford to wait a bit, because it’s so damn entertaining to just listen to what Adams has to say.

Give it a Try!

I’d encourage every writer to do this exercise with some favorite books. One of the wonderful things you’ll discover is the sheer variety of forms that a hook can take. You don’t need to feel forced into a formula — there are a plethora of ways to pull readers into a story. By analyzing the hooks of stories you love, you might discover some great ideas you can apply to your own stories.