Week 29 — Year of Short Stories 2026

2026 is another year of short stories. In this weekly series, I track my short story writing, from idea and draft to submission.

This is the week of Jul 20 – 26.

Stats

  • Stories Finished: 3
  • Submissions Currently Out: 8
  • Submissions Total: 26
  • Rejections: 22
  • Acceptances: 0

Submissions and Responses

I was fighting a cold this week, so I wasn’t able to log much writing time. However, it did turn out to be a fairly productive week for submissions.

I received one form rejection for The Incident at Pleasant Hills. Since my active submissions list has been dwindling, I sent out six new submissions, including three for my freshly completed horror story, Beneath the House at Caen. That bumps my submissions number back up to roughly where it should be for my goal of 50 submissions by the end of the year.

Most of these were to publications that accept simultaneous submissions, so I will likely spend more time combing through Duotrope to send out more in the upcoming week.

Next Week

I’ll just reiterate my goals from last week:

  1. Submit stories
  2. Catch up on critiques
  3. Clean up and trim T.I.M.
  4. Other revisions: Estate Sale?

Reblog: Anthropic Settlement — Writer Beware

Writer Beware has long been a great resource for writers, calling out outright scams, questionable services, and bad publishers. Lately, they’ve been following the ongoing saga of the class-action lawsuit against Anthropic, and the proposed settlement.

For those who aren’t aware, the settlement revolves around Anthropic’s use of illegally downloaded works of fiction in training it’s LLM models. So while AI and copyright are involved, this is strictly about the means of acquisition and not around the training itself.

The number of books involved is staggering. Only holders of registered copyrights were allowed to participate in the settlement, but this still amounts to roughly 400,000 books. The maximum possible penalties would be $150,000 per case of infringement. In actuality, the settlement will be closer to $3,000 each, which might seem pretty weak in comparison, but still amounts to 1.5 billion dollars, by far the largest copyright-related settlement in history.

As of this week, the settlement has been approved by the judge, which means it’s very likely to go forward and the numbers are unlikely to change in a significant way.

There are also still a handful of authors who opted out of the settlement and have already filed lawsuits separately, presumably in hopes of getting an amount closer to that $150k maximum.  So the finalization of the settlement doesn’t mean Anthropic’s woes are over for this particular case. And beyond that, there are dozens of other lawsuits against the big LLM companies still pending.

Check out these recent posts at Writer Beware for more details:

Anthropic Settlement: Final Settlement Approved

Anthropic Settlement: The Opt Outs Strike Back

Weeks 27 and 28 — Year of Short Stories 2026

2026 is another year of short stories. In this weekly series, I track my short story writing, from idea and draft to submission.

This is the weeks of Jul 6 – Jul 19.

Stats

  • Stories Finished: 3
  • Submissions Currently Out: 3
  • Submissions Total: 20
  • Rejections: 19
  • Acceptances: 0

Submissions and Responses

I had two form rejections come back this week: a magazine submission for Dr. Clipboard’s Miracle Wonder Drug, and an anthology submission for Taco Cat.

Not much to say for these. The anthology was a rather specific theme that fit the story, which is a theoretical leg up, but by no means a guarantee that it’ll be read in a positive light.

My open submissions list in Duotrope is getting thin, so I will be scouring the listings and sending out stories again this week.

Goals and Results

Last time, my goals were:

  1. Revise Beneath the House in Caen to completion, or close to it.
  2. Clean up and trim T.I.M., consider whether it needs another round of Critters.

Happily, I have now worked through all the critique revisions on Caen, so that will be included in my next round of submissions. It’s a horror/dark fantasy story, which will be a nice addition to my stable, since there are a decent number of markets for horror that I wasn’t able to submit to before.

Now I ought to get back to T.I.M., but I’m still feeling burned out on that story, so I may work on one of my other drafts. Estate Sale another horror story, so I may work on that as long as I am in a horror headspace.

I also have some critiques to catch up on, so I’ll be ready when it’s time to send those out for feedback.

Next Week

Goals:

  1. Submit stories
  2. Catch up on critiques
  3. Clean up and trim T.I.M.
  4. Other revisions: Estate Sale?

Cordyceps Cosmicum — The Idea Vault

It’s a common misconception that a great idea makes a great story. The truth is that most great stories come down to execution. A great idea with poor execution rarely works, but a great writer can breathe new life into even the most tired tropes.

Like any writer, I have my own treasure trove of ideas that might end up in a story…someday. But why horde them? Instead, I’m opening the vault and setting them free.

Use these ideas as a writing prompt, or come up with your own twist and reply in the comments.

Cordyceps Cosmicum

Grigory Romanslov has space mushrooms growing in his head. He knows this ought to worry him, but it doesn’t.

He knows there are mushrooms in there because his sinuses and ears feel plugged, and everything smells like portobello, and a delicate, thin-stemmed white cap unfurled just above his earlobe while he was shaving last week. Maybe he shouldn’t have breathed in the glowing green dust surrounding the crater he found in the south forty.

A Google search leads him to Ophiocordyceps unilateralis, which sounds much nicer than “zombie ant fungus.” It tells him the fungus controls the ants’ behavior. He doesn’t feel like the space mushrooms are controlling him, although he has been drinking salt water lately, and sucking on pennies.

He feels healthy, despite  the fine white fuzz growing on his skin. He did puke up his breakfast on the front lawn yesterday, but he felt fine after.

When he wakes up and sees a dozen tree-sized  mushrooms in the yard, it makes him happy. They look nice there. Decorative. And the spores twinkle a million shades of green as they catch the morning breeze.

A City on Mars — Read Report

Book | E-book | Audiobook (affiliate links)

A City on Mars is the perfect kind of pop-science non-fiction for science fiction writers. It’s no surprise they got blurbs from the likes of Mary Robbinette Kowal and Andy Weir. It’s easy reading, comedic without being too jokey, and well-illustrated (Zach is author of Saturday Morning Breakfast Cereal). It delves into a subject that’s core to science fiction, one we’re all familiar with, and makes it feel new and interesting.

This is a book about space colonization, but with a few unexpected twists. “Can we settle space, should we settle space, and have we really thought this through?” asks the subtitle. Those might seem like silly questions when so much engineering and money have gone into space exploration over the last 75 years. And yet, the authors make a fairly convincing case that in some really important ways, we’ve only scratched the surface.

The Weinersmiths note that we seem to be at the beginning of a new age of space exploration. Unlike the Apollo era, there are more countries in the space game. There are private companies managing flights. And there is an awful lot of supposedly serious talk about space colonization, or at least space capitalism.

A City on Mars explores space colonization on multiple axes: not only engineering and tech, but biology, law, economics, and politics.

The Technology of Colonization

We have rockets. We have space stations. Space suits and space toilets. All sorts of advanced space technology. Hundreds of people have been to space, including Katy Perry. How hard could it be?

Of course, simply going into space is fraught with danger and wildly expensive, and this is easy to forget after watching a blockbuster movie or two. Living in space (or on other planets) is more expensive, harder, and more dangerous than living at the bottom of the sea or Antarctica. Orders of magnitude worse. And yet, those harshest of terrestrial environments often seem more fraught in our imaginations than the cold, airless, heavily irradiated void of space.

We have surprisingly little understanding of living in space—really living for years, or lifetimes—not just visiting and doing a little science. Practically everyone in space has been a well-trained, psychologically stable adult, in the prime of life and in incredible physical shape. The longest contiguous period ever spent in space is 437 days. Nobody has built anything approaching a self-sustaining environment in space. Nobody (that we know of) has ever conceived, been pregnant, or given birth in space. No children have grown up, way up there.

Despite all these unknowns, all these open questions and possible things that could go wrong, there are plenty of high-profile calls for “space colonization.” We could solve Earth’s population crisis. We could make trillions of dollars mining asteroids. We could make humanity a multi-planetary species, robust against catastrophe.

Don’t get me wrong, there have long been space nerds with dreams like this. I’m one of them, and so are the Weinersmiths. But now, space nerdery has been infected by the same Silicon Valley ethos that captured tech, finance, a lot of government, and seems to be rapidly becoming the villain of modern life. Its core tenet says that if we understand computer programming we can understand and solve any problems, probably very easily. It’s good to remember that is often not the case.

A City on Mars is in many ways a litany of all the problems that need to be solved to make space colonization a reality. It’s a long list, but also an interesting one.

More than Tech

The intersection of tech and law is rarely something that catches the zeitgeist. Where Silicon Valley interacts with the law, it often seems to be working under the famous adage of “move fast and break things.” And by pretty much any measure, it turns out that space colonization would be breaking our current space laws.

International space law is unsurprisingly limited. A handful of documents from 50+ years ago comprise all of it. That hasn’t been much of an issue while you can count all the space-faring governments on one accident-prone sawmill worker’s hand. It might become more of a problem when a dozen space programs and an equal number of private corporations are racing into space. Especially if they’re led by libertarian billionaires with certain ideas about manifest destiny.

The Weinersmiths look at the existing laws, where they are likely to be inadequate, and some international frameworks that might make good templates for new laws, including those that govern the deep sea and Antarctica.

They also look at the economic drivers for space exploration and colonization, or the lack thereof. Even with drastic improvements to the tech, the likelihood of making money in space seems slim. It’s so hard and expensive and slow to do anything in space that the payoffs would have to be outright astronomical to develop any kind of self-sustaining industry.

Space Livin’ Ain’t Easy

If there’s a broad takeaway from A City on Mars, it’s that space colonization is still a lot harder than it’s often assumed to be, and that it would be a good idea to take it slow and act thoughtfully rather than jumping in with half a plan and dealing with the consequences. It’s not a sexy position for a book aimed at space nerds to take, and the Weinersmiths are keenly aware of this.

They make their case well, and it’s hard to argue against it. This doesn’t mean space colonization is doomed, but it does probably mean that it’s a very long-term project, and one whose parameters may not jive with a lot of the current discourse. It means there are a lot of problems still to solve, and that throwing money at them won’t be enough.

Science has proven pretty good at solving some of these problems, given enough public support. That’s half the battle. The other half is purely social: can we work together and get along, as individuals and nations? The technology may be the easier lift.

Pessimism for Writers?

So why would a book that catalogues all the barriers to space colonization be good for science fiction writers? Simple: we need tension and conflict in our stories.

Practically every page of A City on Mars is a story waiting to happen. Every challenge, every difficulty or unsolved problem is just another seed for an interesting new plot.

Sci-fi can  get bogged down in the land of technobabble solutions to technobabble problems. It’s not always satisfying when your dilithium crystals break and you solve it by reversing the polarity on the tractor beam to push your ship out of the neutral zone. A City on Mars offers a wealth of potentially fun challenges for characters to overcome: problems of technology and biology, but also of politics, law, and economics. If you want to write about near-future space colonization, it’s a fantastic place to start.

Week 26 — Year of Short Stories 2026

2026 is another year of short stories. In this weekly series, I track my short story writing, from idea and draft to submission.

This is the weeks of Jun 29 – Jul 5.

Stats

  • Stories Finished: 2
  • Submissions Currently Out: 5
  • Submissions Total: 20
  • Rejections: 17
  • Acceptances: 0

Submissions and Responses

All quiet this week. No new submissions or responses.

Goals and Results


Last time, my goals were:

  1. Revise Beneath the House in Caen to completion, or close to it.
  2. Clean up and trim T.I.M., consider whether it needs another round of Critters.

As usual, this was optimistic, but I did want to leave the week open to work on either of these stories, depending on what I felt like doing. In the end, it was Beneath the House at Caen that I ended up working on. This was productive revision, trimming about 200 words and cleaning up quite a few small things.

My process for dealing with workshop feedback has evolved into roughly three steps. First, I do the initial read-through of all of it, and copy it over into a single unwieldy OneNote document. Then I take a second pass through all of it, decide what I’m going to discount or ignore, and begin taking bullet-point notes. The result is a stack of bullet points and a few pages of little feedback snippets at the top of the doc, and everything else relegated to the wasteland at the bottom of the doc. The final refinement is to go through the snippets and either immediately change something in the story to address them, or convert them into a bullet point.

Similar feedback gets combined. If I’m clever, I come up with a fix that addresses several things at once. Eventually, what I’m left with is a long list of bullet points (about 50 in the case of Caen). Some are still easy fixes, some require more thought. Then I work through them.

The Halfway Mark

Week 26 means we are halfway through the year. I figured this would be a good time to review my goals and see where I stand.

  • Finish and submit twelve short stories — Current: 2 / Goal: 6
  • Send 50 submissions — Current: 20 / Goal: 25
  • Post 100 times on Words Deferred — Current: 43 / Goal: 50

I’m a little behind on all of these metrics. The biggest issue is actually getting those stories across the finish line so they can be sent out. However, even if I get the two in progress finished soon, I’ll still be behind there. I always knew that a story per month was going to be difficult for me, but I’d still like to get this number higher.

My submission count, on the other hand, is solid. I’ve been doing more simultaneous submissions this year, which helps a lot. If I can get a few more stories in rotation, that will make this goal easy to hit.

The state of the third goal can be clearly seen on my WordPress stats. All I have to do to meet that goal is two posts per week, and one of them is this weekly update. I absolutely hit that standard the first three months of the year, but I trailed off in the second quarter. Part of that comes down to finding something interesting to talk about. I have no interest in writing something that bores me and you. If I had to pick one goal to not achieve, it would be this one. After all, it’s the “Year of Short Stories,” not the “Year of Blogging.” That was somewhere around 2006.

Next Week

I’m a broken record:

  1. Revise Beneath the House in Caen to completion, or close to it.
  2. Clean up and trim T.I.M., consider whether it needs another round of Critters.

Week 24 & 25 — Year of Short Stories 2026

2026 is another year of short stories. In this weekly series, I track my short story writing, from idea and draft to submission.

This is the weeks of Jun 15 – Jun 28.

Stats

  • Stories Finished: 2
  • Submissions Currently Out: 5
  • Submissions Total: 22
  • Rejections: 19
  • Acceptances: 0

Submissions and Responses

Two submissions came back to me over this two-week period.

One was for The Incident at Pleasant Hills, and was a very pleasant personalized rejection that said several nice things about the story before the usual “we get 1000 submissions each submission period and only have 10 slots” let-down. The one piece of feedback was that the beginning was too slow, so I might review the story and see if there’s anything I can tighten up next time I send it out.

The other response was an honorable mention in the Writers of the Future contest for my story, Red Eye. This is the second time I’ve submitted, and the second honorable mention I’ve received. So that’s something.

I do not know how many submissions they receive for their quarterly contests, but I am sure that a paying contest with no submission fee receives quite a few. They have a multi-tiered system: honorable mentions, “silver” honorable mentions, finalists, and 1st/2nd/3rd place. Judging by Duotrope stats, I would guess that something like 10-20% of entrants fall into all those categories. So I’d say an honorable mention is about on par with a tier 2 rejection from a paying publication. More or less.

I still narrowly meet their “new writer” criteria, so I’ll likely send more stories their way as long as I am able. Being an L. Ron Hubbard joint, they are at least nominally associated with Scientology, something I am certainly not a fan of. But all that Tom Cruise money pays for a free contest with good prizes. I figure the cult cash might as well go to me, rather than all the other shady things they get up to.

Goals and Results

Last time, my goals were:

  1. Finish T.I.M. (Formerly F-TIB)
  2. Start working on Beneath the House in Caen revisions.

I “finished” T.I.M., clocking a little over 2,000 more words, and bringing the total to 6,000. That’s a significant bump from the original 2,300-word story. It’s also not surprising since it went from 5-ish nebulous short scenes to eleven. It still needs significant cleanup, and maybe another Critters run, and will hopefully shed words along the way. However, for the moment I am happy to let it rest.

Meanwhile, I collected all the Critters feedback for Beneath the House in Caen into a single document and started creating a bullet list of things to work on.

I have to say, there are a lot of things I like about Critters, and the fact that Andrew Burt keeps the enterprise going year after year when he undoubtedly loses money on it makes him a saint among writers. But dear God, the website and the email infrastructure feel like they are from the 90s, and the critique emails come in with bizarre formatting. Every time I submit a story, I think about creating some scripts reformat the critiques for readability. Maybe I’ll get around to that some day.

Beneath the House in Caen feels to me like a story that needs much less work than T.I.M., and I think the feedback bears that out. I’ll try to bounce back and forth between this and T.I.M. over the next week and see what I can get done.

Next Week

My goals for next week are flip-flopped versions of the previous weeks:

  1. Revise Beneath the House in Caen to completion, or close to it.
  2. Clean up and trim T.I.M., consider whether it needs another round of Critters.

Next week will be Week 26—the halfway mark of this Year of Short Stories. I plan to review my goals and see how they compare to my current progress. Spoiler: I’m a bit behind. However, I’m not that far behind, so I suspect I picked my goals well. More on that next week.

Adventure — The Story Idea Vault

It’s a common misconception that a great idea makes a great story. The truth is that most great stories come down to execution. A great idea with poor execution rarely works, but a great writer can breathe new life into even the most tired tropes.

Like any writer, I have my own treasure trove of ideas that might end up in a story…someday. But why horde them? Instead, I’m opening the vault and setting them free.

Use these ideas as a writing prompt, or come up with your own twist and reply in the comments.

Adventure

Life in the preserve is peaceful. It’s not very big—you can walk the perimeter in a day—but there are only a few of us and we don’t need much. There is plenty of good food, and for the most part we all get along. If any of us feel the need to explore, there are other preserves the Robbies can take us to.

I was happy where I was. I didn’t plan my adventure; it happened to me. One day I woke up sick, the first of us to know “illness” in 194 years. The Robbies were very kind. They explained how my illness could spread, so I had to be taken away from the preserve. That’s why I became the first person to see the world outside the preserves.

The Robbies have cities filled with gleaming spires of silver and glass. Machines fly among them like beautiful insects. They brought me to a tower and told me it had been built just for me, a “hospital” where they would examine me and try to understand why I was sick.

They haven’t found the answer. My body hurts so much I can barely get out of my bed. I do not blame them. They know much more than I do. If they cannot find the answer, who could? They are always kind, and they seem to be working very hard.

One of the Robbies visited me yesterday to tell me I may be the first human in centuries to go on another kind of adventure. He placed a silver hand on mine and explained that the illness would stop my body from working. Then, I will embark on an adventure called “death.” Just as we left the preserve to come here, I will leave my body and go somewhere else. Even the Robbies don’t know where.

It sounds frightening, and I am very tired, but I have learned that we cannot always choose our adventures. Sometimes they choose us.

Week 23 — Year of Short Stories 2026

2026 is another year of short stories. In this weekly series, I track my short story writing, from idea and draft to submission.

This is the weeks of Jun 8 – Jun 15.

Stats

  • Stories Finished: 2
  • Submissions Currently Out: 7
  • Submissions Total: 20
  • Rejections: 17
  • Acceptances: 0

Submissions and Responses

We seem to be in the summer lull. No responses to any of my submissions this week.

Goals and Results

I continue the rework of T.I.M., finishing another 1500 words or so. I had a tough time figuring out the right way through one of my new scenes, but I think I cracked it. I have two scenes left. If I can get through those next week, I’ll do a cursory clean-up pass and set it aside to look at the Critters feedback for Beneath the House in Caen. The feedback for that story was fairly positive, so I don’t think I’ll have nearly as much rework to do.

T.I.M. has gone through enough of a re-work that I will probably submit the new version to Critters to see how it is received. This is unusual for me; I usually do one round of critiques, and then tighten the story with that feedback to my own satisfaction before sending it out to publishers. However, I’ve been doing more rework after the critique phase recently, so a second round is beginning to feel more justified.

I don’t know whether that means I’m refining my process, or if these last couple stories have just needed more rework than usual.

Next Week

  1. Finish T.I.M.
  2. Start working on Beneath the House in Caen revisions.

The Other Side — The Story Idea Vault

It’s a common misconception that a great idea makes a great story. The truth is that most great stories come down to execution. A great idea with poor execution rarely works, but a great writer can breathe new life into even the most tired tropes.

Like any writer, I have my own treasure trove of ideas that might end up in a story…someday. But why horde them? Instead, I’m opening the vault and setting them free.

Use these ideas as a writing prompt, or come up with your own twist and reply in the comments.

The Other Side

We converted to green energy. We built the carbon sequestration plants. We started turning things around. We had the best of intentions. We were just too slow.

The result was widespread famine and death, unnatural natural disasters, and the worst refugee crises in human history. The die-off of species eventually slowed, but so many ecosystems had already been thinned out and strained beyond the breaking point.

Desperate times call for desperate measures. When the ecosystem is going to collapse anyway, you might as well get creative.

Enclaves of rogue gene-grinders sprouted up in places that were already supposedly uninhabitable, CRISPRing up new versions of old species to fill in the empty niches. It was an imperfect science, and every change caused its own cascade of problems, like propping up a collapsing building so they could live in the basement.

Instead of becoming wastelands, those places became new oases of chaotic life—riots of species that broke down pollutants, converted chemicals, generated energy, and regenerated resources.

The gene-grinders didn’t stop at other species. They had grown beyond taboos. They altered themselves to better fit their new ecosystems, and sometimes just for fun.

The world survived global catastrophe. Humanity survived too. But neither was the same on the other side.