3 Things I Learned From Startide Rising

I recently read the 1983 science-fiction novel, Startide Rising, with my kids. It’s the second book in David Brin’s first “uplift trilogy,” a series of loosely-related books that take place in a shared universe. I haven’t read these books since I was a teenager, and I didn’t remember too much about them before re-reading.

The previous book in the series was Sundiver, which I also wrote about.

https://wordsdeferred.com/2022/10/24/3-things-i-learned-from-sundiver/

1 – Unlimited Points of View

These books are very plot-heavy science-fiction, and Startide Rising has an expansive cast of characters. If it were me, I would look for a small number of main characters, and follow their points of view, adjusting the plot so that all the important action happens on their watch. That would be challenging in this story, because there are so many characters, in different locations and constantly shifting groups.

Brin sidesteps that problem by not really focusing on main characters at all. Some characters get more “screen time” than others, but it’s hard to say that this is a story about the dolphin starship captain Creideiki or midshipman Toshio or the genetically-modified couple of Gillian Baskin and Tom Orley. The story is about the Earth ship Streaker and its entire crew as they try to escape the galactic armada that’s bearing down on them.

Brin uses some tricks to make this constant switching between viewpoints less confusing. Most chapters are labelled with the name of the viewpoint character, so the reader doesn’t have to guess and the author doesn’t have to use narrative tricks to make sure it’s clear. There are a few chapters where there is no viewpoint character, or the story follows a group from an omniscient point of view. In those cases, the chapters are labelled with the setting. This might feel very heavy-handed, but it’s a simple and clear way to make the reader’s experience better.

Of course, there is still a notable cost that Brin has to pay for this wide-ranging story with so many point-of-view characters. As a reader, it’s hard to feel extremely close to any of these characters. The story focuses on the plot because there is less focus on the specific characters.

2 – Flat Characters are not Always Bad

This is something I’ve felt for a while, but this book certainly emphasizes the point. Because the cast is so big, it is already inevitable that some characters will be more fleshed-out than others. Because there is an intricate plot, some of the characters may be vital because of a few specific actions they take at key moments, while others are core drivers of the story from start to finish.

For those less important characters, they only need to be fleshed out enough that their actions make sense. They are mostly there to serve as cogs in the story machine. They make the thing keep moving. That doesn’t mean they can be free from any development—readers are still going to be annoyed by “plot robots” who do things that make no sense—but the development only needs to go just far enough that the character’s actions are believable.

Deep, rounded-out characters with complex motivations are important (and a lot of fun to write), but in a book like this, making every character like that would result in an overblown, muddled mess.

3 – Don’t Ignore the Ethics of the Future

The main conceit of the Uplift series is that humanity embarks on a project of genetic modification for dolphins and chimpanzees shortly before making contact with a vast multi-species extraterrestrial civilization where this exact sort of “uplift” is normal and codified into a form of species-wide indentured servitude.

Brin contrasts a kind, enlightened humanity, who treat their uplifted “client” species more or less as equals; with  the often-cruel galactic species, some of whom treat their clients as disposable slaves. Unfortunately, this simple, black-and-white presentation of morality sidesteps all sorts of ethical dilemmas.

At the start of the first book, Sundiver, there are hints that Brin is interested in exploring challenging ethical situations. In his imagined  future, there is an advanced personality test that can accurately predict violent and antisocial tendencies in people. The test Is mandatory, and the basis for a class system that limits the rights of those who fail it.

Unfortunately, the idea seems to be included mostly as setup for a red herring in the overarching mystery of the book. Sundiver does, at least, admit that this sort of policy would be highly controversial, even though it never gets into arguments of whether it is right or not.

By the time Brin gets to Startide Rising, there are even higher stakes. The book follows the first spaceship crewed by newly-sentient dolphins, and it puts the ideas of genetic “uplift” front-and-center. It is made clear that humans are trying to make dolphins their equals, but they are still in the midst of genetic manipulation, and it seems that the primary mechanism of this manipulation is through breeding rights. Individuals who show positive traits are encouraged to have as many offspring as possible, while those with negative traits are not allowed to procreate.

This is plainly a species-wide eugenics program in the name of “improving” intelligent animals into sophisticated people. Yet Brin shows barely any awareness that there are moral depths to be explored here. The “client” species accept this, even if individuals with fewer rights don’t like it, and no human ever shows qualms about the idea. When some of the dolphins eventually succumb to primal instincts under extreme stress, it is presented only as justification for these policies.

We live in a world where tech startups are making daily advances in AI, robotics, facial recognition, and dozens of other fields that could have a profound impact on society, but most of those companies are, in the classic words of Ian Malcom, “so preoccupied with whether or not they could, that they don’t stop to think if they should.”

Science fiction has a long history of considering ethical concerns around technology and culture that doesn’t actually exist yet. Sci-fi is a playground for exploring future ideas before they invade our real lives. It’s an opportunity for due diligence and to anticipate issues that may need to be addressed. More than ever, this seems like something we need.

It’s also only going to make your story better. As an author, you never want to be in a situation where the reader expects you to address something and you just let it go. If you’re writing a mystery and ignore an obvious clue, the reader will get irritated. If you’re writing science-fiction and you gloss over the ethical minefield of the technology you’ve invented, you should expect the reader to be just as annoyed!

Next: The Uplift War?

This first Uplift Trilogy finishes with The Uplift War, where the Terran inhabitants of a colony planet have to deal with the fallout of the galactic conflict started by the starship Streaker in Startide Rising. We’re halfway through it, and I’ll write a follow-up when we’ve finished.

Storytelling Class — Round and Flat Characters

Every week, my daughter Freya and I have a “storytelling class.” Really, it’s just a fun opportunity to chat about writing stories. This week, our topic was making characters.

We always start with two questions: What did we read, and what did we write over the past week?

What Did We Read?

The family had a day this week where just about everyone wrote some poetry, so Freya read everyone’s poems. At school, they’re reading “The One and Only Bob.” My wife is reading her “Wildwood” at bedtimes, and she’s still working through Harry Potter in her free time at school.

I read the remaining pile of Vertigo comics that my wife snagged for me at a garage sale. Last week, I read the first two volumes of Y: The Last Man, a critically acclaimed series that I found pretty uninteresting. This week I delved into two other popular comics series and enjoyed them both quite a bit. They were:

  • Fables: Legends in Exile (Vol. 1)
  • Fables: Fairest: Wide Awake (a side series, I guess?)
  • Unwritten (Vols. 1-4)

Fables is all about fairy tales come to life and magically transported to modern day New York, forced to shlub it up with us mundane people while keeping their magical identities hidden. The first volume is a murder mystery, with the Big Bad Wolf as detective. It doesn’t end with the most shocking twist, but it serves as a great framework to introduce some of the main characters and the world they inhabit. Moreover, I appreciate a short, self-contained little arc, since comics are so often sprawling arcs and cross-series tie-ins (something Marvel has now inflicted upon films).

Fables: Fairest: Wide Awake is another self-contained arc, but completely separate from the New York fables. This one tells the story of a few fables who come together by chance and end up in the sights of an evil fairy queen.

While I enjoyed the Fables books, I really fell in love with Unwritten. Of the random selection of series in this pile ‘o garage sale books, these were my favorites by far.

Unwritten is about a sad man named Tom Taylor, who just happens to have the same name as the main character in a series of wildly successful Harry-Potter-esque novels written by his father. The story starts with Tom making a pittance attending conventions and signing his father’s books, but he quickly gets pulled into a strange conspiracy that threatens his life. Odd occurrences start to stack up, and it looks like he might actually be the boy wizard from the books, and that the worlds of stories might be just as real as our own.

I liked these enough that I’m going to buy the other 7 volumes, and at some point I’ll probably write a separate post about them.

What Did We Write?

This week I wrote my usual blog posts and finished the rough draft of Razor Mountain Chapter 8.

Freya wrote another chapter of her story, Amber and Floria. She also wrote a poem for the ad-hoc family poem-fest.

Characters

The topic for this week was characters, specifically flat and round characters. These, like so many writing terms, end up being talked about as a sort of binary, but they’re really two ends of a spectrum.

  • Round, deep or complex characters are those with extensive back-story, with many and subtle personality traits.
  • Flat, shallow or simple characters are those with minimal back-story and little personality.

It should be obvious just from these definitions that there is a spectrum here, where characters can be more or less complex.

It might feel desirable to make every character as complex as possible, and this is generally a good instinct. However, it’s important to note that there are only so many pages in a book. Some characters will necessarily take up more of the story, and others will be inherently less important. So even if every single character is equally complex, they cannot be shown with equal depth in the text itself.

Round Characters

To make characters more round, figure out more details about their

  • Background
  • Personality
  • Strengths and weaknesses
  • Conflict (what’s their problem, and how do they intend to solve it?)
  • Growth (how do they change over the course of the story?)

Again, it’s fine to know more things about a character than you actually end up using on the page. Sometimes having a deep back-story allows you to hint at bits of their personality that don’t show through clearly, but still give the character a sense of being a complicated, living person.

Flat Characters

The flattest characters are usually purpose-built. They do something specific for the story. The danger with these kind of characters is that they look too much like a plot device and not enough like a real person.

For these characters, having a personality, goals and conflict are less important. In fact, they only matter in that they’re useful to make the character feel real for the short time they’re on the page. Sometimes, flat characters can be defined with a shorthand or handle: specific, interesting traits. These might be something physical, or a mannerism, an unusual mode of speech, or other memorable attributes.

Flat Can Be Okay

There’s a school of thought that says no characters should be flat, and especially not ones that are important to the story, but that’s not necessarily true. While we usually want the characters in the spotlight to be complex and interesting, there are certain types of stories and certain genres where relatively flat characters can be effective, even in a starring role.

In some comedy, especially cartoons and sitcoms, it’s common to see characters that are mostly static from episode to episode. These shows typically feature a problem at the start of the episode that is resolved by the end, which means that over time, the status quo is maintained. This allows an audience to “pop-in” to the show at any time, as long as they’re familiar with the characters. They don’t have to catch up on the two or three episodes they missed. When this works, it’s because the characters are largely treated as vehicles for a steady stream of jokes.

Similarly, in certain mystery stories, the detective protagonist may undergo surprisingly little character development. These stories are focused on the mystery: the clues, the false leads, the clever inferences, and the eventual satisfying conclusion. Again, the detective character becomes a vehicle, this time, for the mystery.

Some superhero comics are superlative examples of characters that can remain static and flat. I have a pet theory that superhero origin stories are almost always the most compelling, because the character has an arc in the origin story, but oftentimes becomes much more static after that, enslaved by a serial format that wants to keep selling issues indefinitely. (Of course, this is a gross generalization, but there are certainly examples you can point to.)

Point of View

For POV characters and narrators, who are the reader’s window into the story, having a deep understanding of the character is vital for understanding their voice. When the character is the POV or the narrator, their voice is the voice of the book (or at least the parts they are involved in). It affects what the reader sees and how the reader interprets almost everything.

Examples

As an example of the flat <==> round spectrum in action, Freya and I talked about one of my half-finished stories.

It takes place in a steampunk world where everyone can wield a tiny amount of magic via totemic items, but a rare few (called “hexes”) can wield greater magical power. The protagonist, Edward, is a hex and a former soldier and spy who once worked for the crown. After committing terrible atrocities in a world war, he quit and vowed to never take another life. He’s an emotional wreck thanks to the horrible things he’s done and seen, and he is constantly balancing his natural inquisitiveness and propensity for getting into big, violent trouble with his vow of pacifism.

Early in the story, he gets involved in a mystery and meets a man who calls himself Vociferous. Vociferous is huge. He claims to be a Hex, wears slightly absurd robes and works in a factory, supposedly casting spells as a part of the highly secretive manufacturing process. We quickly find out that Vociferous is a fraud, and not a hex at all. We find this out because Edward is a real hex who knows all about it.

Vociferous is a relatively flat character. We don’t find out much about his personality or past, we just know he’s faking it for money. He has a handful of characteristics to make him more interesting: his distinct look and strange name. His ultimate purpose is to give Edward good reason within the story to explain the way magic works (to another character, and to the reader).

Edward is a much more rounded character. The story follows his point of view. He has a backstory and history with other characters. He has friends and enemies. He has flaws and goals and challenges to overcome.

Next Time: Setting Goals

Next week is going to be a light class. We’re going to talk about goal-setting and growing as a writer.