Reference Desk #10 — The Story Engine

The Story Engine is a card-based tool to generate endless, semi-random writing prompts. It’s is billed as a tool or multiplayer game to aid in writing fiction, playing tabletop RPGs, or just to be played on its own. It started out in 2019 as one of those Kickstarter projects that caught fire and got fifteen times as much money as they were asking for. Now, the full product is launched, along with myriad add-ons enabled by Kickstarter stretch goals.

As a writer, a TTRPG player, and general lover of boxes of cards with nice art, I decided to try it out.

What’s in the Box

The main box comes with 180 cards. There are also three 60-card “expansions” that can be purchased separately: sci-fi, fantasy, and horror; and six 18-card sub-genre “boosters” for cyberpunk, steampunk, eldritch horror, post-apocalyptic, mythological and dystopian. I went for broke and got the whole collection. The core set is genre-agnostic, but the add-ons are clearly focused on speculative fiction.

The build quality is solid, which I appreciate as someone who has accumulated quite a few board and card games of varying quality. The box is a sturdy, fold-open affair that latches with magnets and has a sleeve. The cards are glossy, nicely weighty paper, and the illustrations are evocative. The cards aren’t plastic-coated, so expect the edges to get roughed up as they’re repeatedly shuffled.

How Does it Work?

The cards are divided into five different types: Agents, Engines, Anchors, Conflicts and Aspects.

  • Agents represent characters
  • Engines represent a goal or desire
  • Anchors represent places, things, and ideas
  • Conflicts are challenges or difficulties
  • Aspects are adjectives

In its simplest form, I can play one card of the first four types, in sequence, to generate a random prompt, such as

A daredevil (agent) wants to enact a secret plan revolving around (engine) an election (anchor), but they will bear the scars for all to see (conflict).

I can then customize that prompt in two ways. First, each card has 2 or 4 prompt phrases depending on type, so it can be turned 90 or 180 degrees to change the “active” phrase facing me to something more inspiring. Secondly, I can add an Aspect. Since aspects are adjectives, they can be applied to the noun cards: agents (characters) and anchors (places, things, ideas).

With those changes, I might transform the first prompt into

A tormented fraud (agent + aspect) wants to unmask the conspiracy of (engine) a rebellion (anchor), but they will bear the scars for all to see (conflict).

The guidebook that comes in the main box also suggests ways to use the cards to generate character concepts, items and settings, as well as several more complex prompts that utilize more cards. These include things like conflicted characters with multiple goals, or two characters in conflict over related goals.

Finally, it includes rules for multi-player storytelling games and some helpful hints toward RPG players as to how the various prompts might be used in building campaigns, settings and scenarios.

Despite all these prescriptive rules for building prompts, The Story Engine is also happy to tell you that this doesn’t have to be rigid, with hard and fast rules. You can use the cards however you’d like.

1. A robot wants to map an obsidian prison, but they will have to try something frightening and new. 2. An archivist wants to pay an old debt with a corrupted tool, but they will have to resist a great temptation.

My Experience

The Story Engine does a good job riding the line between too specific and too vague. I often find writing prompts irritating when they’re little more than a vague topic, but too much detail obviously takes any agency away from the writer.

I filled a few notebook pages using the “simple” writing prompts. Not all of the results were instantly inspiring, but I was able to glean a few ideas that feel promising, and a few more that seem like they could lead somewhere with a bit more time and thought.

The complex prompts include more cards and more structure, and as a result they are less open-ended and more inflexible. These are sometimes too detailed for me, feeling like there’s not enough room for filling in the blanks. However, you can always swap cards or break the rules to get something more to your liking.

The individual cards are also just fine as prompts by themselves. Sometimes a one-word character or setting description is all you need, especially when trying to flesh out an idea in progress. The pictures on the cards also do work as extra inspirational elements that don’t insert more words into the mix.

What about RPGs?

I’m not currently running a campaign, so I haven’t tried incorporating The Story Engine into one. However, I have used the similar dice-and-table-based prompts in The Perilous Wilds to run totally improvised one-shots of Dungeon World. I could definitely see using The Story Engine to do something similar.

If you have a home brew campaign, these prompts are probably going to be more useful than if you’re trying to add to a pre-written one. They might also be fun for generating NPCs on-the-fly when your adventuring party takes an unexpected turn.

Conclusions

So far, I’m pleased with what I’ve gotten out of The Story Engine, and I’ll continue to use it. My only concern is that the prompts might start to feel samey after a while. Even if there are technically billions of combinations, the cards will eventually become familiar. Still, with the core and add-ons, I have quite a few cards to work with. I think I’ll be using these cards as a story brainstorming tool for a long time.

If you’re unsure, the core set is a good starting point, and it’s genre-agnostic. If you’re not writing speculative fiction, the add-ons don’t offer much. If you are writing spec-fic and The Story Engine sounds exciting to you, buying one of the bundles gets you a pretty steep discount vs. buying piecemeal.

Check it out at https://storyenginedeck.myshopify.com/

Razor Mountain Development Journal #27

This is part of my ongoing series where I’m documenting the development of my serial novel, Razor Mountain. Be forewarned, there are spoilers ahead! You can start from the beginning here.

Last Time

I finished the chapter summaries for Act I and reviewed how the process is working. I tend to change my process for just about every project I work on, so I’m always reevaluating.

Chapter 17

Some of the surprised exiles draw guns on Christopher as he enters their underground hideout. Amaranth interposes herself between them and Christopher. She has a furious sign-language argument with them that Christopher has difficulty following.

Ema, the leader of the exiles, is drawn out from an adjacent room by the commotion. Amaranth appeals to her, and she has one of the other exiles (Harold) keep watch over Christopher in a supply closet while she goes with Amaranth into the other room.

Christopher is still shocked, but he asks Harold what’s going on. He tries to explain that he’s been lost and is just trying to get back home, but Harold politely asks him to be quiet and wait for Ema. After a few minutes, she comes back, and has him brought into her “office,” another store room with an old table and cot.

She sits him down and makes the others leave. She explains that she’s in charge, and she’s going to ask him questions, and he’s going to answer. She doesn’t trust him, and her goodwill depends on how honest she thinks he is.

She asks him who he is, and he explains his job and where he’s from. She asks him why he’s here, and he explains everything from waking up on the flight to the point where Amaranth found him. She’s skeptical of his plane story and his surviving the jump. She’s worried that if he was shot at, the people at Razor Mountain might be aware of him now. Christopher tries to ask questions about Razor Mountain, but she cuts him off.

She begins to ask stranger and stranger questions, about the general state of America and the Soviet Union, and whether there have been any nuclear strikes. She asks him who he really works for. She threatens him and asks again why he’s here and how he plans to escape. He gives up trying to answer reasonably, and tells her there’s no point if she’s convinced he’s lying about everything. Again, he tries to ask her questions about what this place is. He tells her that her ideas about the outside world are very skewed.

Ema finally stops the questioning, seemingly defeated, and brings him out into the main room, where the others pretend that they weren’t listening in. She tells them to do what they want with him.

Cliffhangers:

  • What are they going to do with him?

Mysteries:

  • 17.1 – Why do these people seem to have strange ideas about the outside world?

Episode Arc:

  • Christopher starts out in shock, and gets progressively more confused and disheartened.

Chapter 18

Christopher is introduced to the other exiles, who seem like reasonable people, at least initially. They all have questions, mostly about his arrival and the outside world. Christopher feels intimidated by all these people focused on him. They have mixed reactions to his responses, and again he gets the sense that they have strange ideas about the outside world. They are clearly disappointed. He notices that Garrett is stand-offish, but constantly watching him. Amaranth hovers, almost protectively.

He keeps trying to ask what is going on at the mountain, but they avoid giving him straight answers. One or two of them respond, but they’re hushed by others before they can reveal much more than “Razor Mountain is a city,” and it has a military presence. He wonders if this is some kind of strange cult, or people who have lived out away from civilization for a long time. He wonders about the bunkers and the radio signals.

He thinks that he might have been better-off alone in the bunker. Eventually Amaranth leads him to another small room, completely bare, and brings in a cot for him. She asks him questions by writing on scraps of paper – is he telling the truth, and does he know of any way to get back to where he came from. He says yes and no. She apologizes and says it may have been a bad idea to bring him here.

Harold peeks in and tells Christopher that he’ll be standing guard, and if Christopher needs anything (like the bathroom) he just has to ask.

Cliffhangers: No

Mysteries:

  • 18.1 – What is Razor Mountain? Why do these people seem afraid of it.

Episode Arc:

  • Christopher starts out confused, and starts to seriously worry that he’s gotten himself in an even worse situation with these people.

Notes:

  • I would like to work in a little more information about the exiles, without giving away all the mysteries of their origins and Razor Mountain.

Results

Sadly, I only got through two chapter summaries this week, and I may still revise these further. Act II is often the roughest, and this was probably the least-defined section when I was originally thinking through the plot. I suspect it may be a slog.

Writing Microfiction

I’ve been feeling the itch to write short fiction lately. It’s something I haven’t done much in the last couple years. I don’t really have the bandwidth to work on another novel alongside Razor Mountain, so something shorter was really appealing.

I came up with a little project: an anthology of micro-fiction. Not just flash fiction (usually 1500 words or less). Not even a drabble (exactly 100 words).

It’s obvious what short-form writing actually defines our modern age: Twitter. Since 2018, each tweet provides a whopping 280 characters to work with. In my experience, that’s about 45 words, depending on your punctuation, white space and trendy hashtags. Is it even possible to write a coherent or interesting story in that tiny space?

Well, I tried the experiment. I wrote twenty-one micro-stories. I’ll let you judge whether the experiment was a success or failure. Every day for the next couple weeks, I’m going to tweet a new micro-story on @DeferredWords. I’ll also collect them into mid-week posts here on the blog.

What’s the Point?

Why bother doing this? The simple answer is “for fun, to see if I could.” It helped rev up my short story brain after a bit of a hiatus. But I was also hoping to learn something in the process. In fact, I learned a few things.

Don’t Be Precious

When you’ve written a story that’s barely a story and you need to trim ten more letters to get below your limit, you are forced to trim things that feel essential. That adjective or adverb feels so good, but is it really needed? What about those commas? Do you really need any articles, ever? Maybe that seven-letter name should be a three-letter name.

The limit is harsh, and it demands harsh sacrifices. I went through this exercise over and over again, and it turned out that the story was often better when I rewrote it around that one or two word edit. It made me think harder about the cuts I should be making in longer projects.

The Barest Bones of a Story

I keep long lists of little brainstorming ideas, which gave me lots of fodder for micro-fiction. When you actually try to write an idea out as the smallest possible story, it becomes apparent very quickly whether an idea has “good bones,” or just a setting or character without arc or resolution. This is a really good exercise to go through for a short story or novel idea, to prove that the concept is solid and to nail down the core of the story.

Form Follows Function

When I started writing these micro-stories, I assumed that any authorial voice would fly right out the window. In some ways, it does. I definitely had stories with phrases that I really liked but had to throw away, because they wouldn’t work in these tight constraints. However, as I wrote and revised more stories, I discovered that even in 45 words, there is space for humor, weirdness, and sometimes even an extra word here or there to achieve a particular effect. Voice is the sum of the choices you make within your chosen constraints.

Variety is Valuable

I’m a firm believer that every story, every book, every writing project teaches you something. As authors, everything we write is influenced by what we wrote before it, and what we learned along the way.

Granted, you can only learn so much from a tweet-length story, but I was able to write a lot of these in the amount of time it would have taken to write one “proper” short story. Each little story with its own fun. Each with its own challenges.

Join In

You can get in on the fun too. Try writing a micro-story in 280 characters. All you need is a little idea. No outline. Put it out on Twitter, possibly with #microfiction. Ping me or send me a DM. Let me know if you learned anything interesting.

Razor Mountain Development Journal #26

This is part of my ongoing series where I’m documenting the development of my serial novel, Razor Mountain. Be forewarned, there are spoilers ahead! You can start from the beginning here.

Last Time

I improved chapter summaries for chapters 9, 10, and 11. I also vowed to get through these summaries faster!

Chapter 12

Christopher feels numb. He knows he’s in a bad situation, but he prepares shelter for nightfall and tries to go to sleep.

Instead, he ends up thinking back on his life so far. He considers his motivations and accomplishments, and decides that none of it is particularly special. Eventually, he decides that he’s probably not going to sleep, so he gets up and throws more logs on the campfire.

He spends the night taking in the beautiful scenery. Staring up at the stars makes him feel a peaceful melancholy. He realizes that despite his growling stomach and the looming thread of dying in the wilderness, he is content in this moment.

He decides that he will not cap off an unexceptional life by trying to find his way back to the bunker. Instead, he’ll take a huge risk: he will seek out the next point marked on the map, in hopes of finding people or a way home.

The next morning, he happily packs up and begins hiking, taking care with his ankle. He’s stiff and injured, but beginning to feel used to it. While walking through the forest, he comes across an offering in his path: a rabbit carcass, skinned, gutted, and ready to cook.

Cliffhangers: None.

Mysteries:

  • 12.1 – Who left the rabbit?

Episode Arc:

  • Christopher starts at a low point, but he works through it emotionally and makes a risky, but potentially rewarding choice instead of the safe one.

Notes:

  • This is a vital turning point for Christopher. He originally set out with a plan that he thought would keep him safe. Now he is actively choosing a risky path. He is beginning to accept the possibility of his own death with grace instead of fear.

Chapter 13

God-Speaker’s tribe trudges on through the blizzard. The stone god compels God-Speaker to climb a slippery ridge, and he sees that they are close to the place where the ice opens up. He directs the others, but slips and falls. He slides deep down into the ice and boulders, getting completely turned around.

He shouts, but the voices of his tribe are faint and echo from every direction. Soon, they fade away. He discovers that the stone god was broken in the fall. He is lost and alone.

Cliffhangers:

  • Will he find his way back to his tribe?

Mysteries:

  • None

Episode Arc:

  • God-Speaker is close to success, leading his tribe to a better land. Then he falls, and goes from victory to abject failure, losing the stone god and his tribe in a single moment.

Notes:

  • This chapter stayed mostly the same as the original, being a single short scene. I did pull his discovery that the stone god was broken from the next chapter into the end of this chapter, to really reinforce how bad the situation is.

Chapter 14

Christopher shouts and looks for people in the nearby forest, but finds no

Christopher shouts and looks for people in the nearby forest, but finds nobody. He finds a single smudge in the dirt that might be a footprint. He checks for traps, then picks up the rabbit and looks for any signs of tampering. He realizes he has no idea what he’s looking for, and if anyone wanted to cause him harm, they’d probably just do it directly.

He walks back to the campsite, relights the campfire, and roasts the rabbit. He knows that gorging on wild game while half-starved will probably wreck his stomach, and tries to restrain himself. He eats half and wraps the rest in packaging from the food he already ate.

He begins walking again, feeling slightly queasy, watching the trees for any sign of someone else. He wonders why the person won’t reveal themselves. He thinks about everything that has happened to him since he woke on the plane, but still doesn’t understand any of it.

He comes to an open area and sees that he’s close to the distinctive peak of Razor Mountain. Suddenly, bullets pelt the ground and nearby trees, and he’s forced to take cover.

Cliffhangers:

  • Will he be shot?

Mysteries:

  • 14.1 – Who is shooting at him?

Episode Arc:

  • Christopher goes from tentative relief at the food to confusion over who might be helping him, to fear for his life as the bullets fly.

Notes:

  • This is Christopher’s last chapter alone in the wilderness by himself. A good opportunity to recap what’s happened so far, and check-in with Christopher’s emotional state before he gets mixed up with the people from Razor Mountain.

Chapter 15

Christopher moves deeper into the forest to avoid the shooting. It’s coming from the direction of Razor Mountain. While hiding and fumbling with the gun he brought from the bunker, he sees Amaranth in the trees.

She is wild-looking and moves with the litheness of a forest creature. She sneaks nimbly between trees to reach him without showing herself. She indicates with hand signs that he shouldn’t fire back, and motions to lead him on a route through the trees and glacial boulders that keeps him hidden from the shooter. After a while, it seems to be safe and they walk.

He tries to talk to her, but she points to scars across her throat, indicating that she can’t speak. She writes in the dirt, “talk later.” They continue to walk.

Nightfall comes, and she finally brings him to a cliff-side entrance, similar to the bunker where he first found refuge. Inside, it’s much bigger than the bunker. She leads him through a sort of ruined office area, with 1950s-era styling, past a blocked stairwell, to a set of rusted elevator doors. She pries them open, revealing a ladder along the side of the shaft. She has him go down first.

At the bottom, he exits the elevator shaft. There’s a long, poorly lit hallway. Amaranth leads him to a doorway at the far end and opens the door. On the other side are a dozen surprised people.

Cliffhangers:

  • What will the reaction of these people be?

Mysteries:

  • 15.1 – What is the place that Amaranth has brought him to?
  • 15.2 – Who is the girl who can’t speak?
  • 15.3 – Who are these other people?

Episode Arc:

  • Christopher is lost and confused. As he goes further and further into this complex, he becomes more and more worried that he’s making a bad decision. However, he was looking for buildings and people, and he’s found them both.

Notes:

  • This is a good time to play up the mysteries, since some payoffs and revelations will be coming shortly.

Chapter 16

God-Speaker gives the stone god a sort of burial, then wanders among boulders, blue ice, and sheer cliffs. After some time, he comes to a place where the ice is black, but it glows strangely. There are wisps of black smoke in the air, and he realizes that this is the smoking mountain.

He hears a new set of whispering voices that he’s never heard before. They remind him of the stone god, but they’re strange and alien. He feels compelled to continue toward the voices and finds a cave. He follows it in complete darkness until he comes to a glowing place.

There, he finds the voices (the artifacts) and bonds with them. He feels a violent electric shock, and receives a sort of enlightenment. He thinks he is dying and going to the spirit world, and he is afraid.

Cliffhangers:

  • Will he die?

Mysteries:

  • 16.1 – What is this place?
  • 16.2 – What are the voices/artifacts?
  • 16.3 – What is being done to him?

Episode Arc:

  • Everything has been taken from God-Speaker. He thinks he cares very little now what happens to him, but when he faces death, he’s still afraid.

Notes:

  • This is the turning point for God-Speaker. From this point forward, everything he does is to fight against death.

Act I Done

That’s Act I finished!

I only ended up “removing” one chapter, by combining two adjacent chapters that didn’t really stand on their own very well. Although the synopses are longer now for each chapter, I don’t think I added a ton of actual content. I just clarified things that were vague – things that I would have had to work through when writing.

Looking for cliffhangers was a useful exercise. Not every chapter ends in a cliffhanger, and that’s okay. But there were several spots where the opportunity was right there. I think the adjustments I made to create cliffhangers resulted in better-structured chapters, and better flow from one chapter to another.

Paying attention to the episode arc forced me to think more about what the two main characters are thinking in each chapter, and make sure that each chapter really has something meaningful happening to the character.

Tracking the mysteries was less important for structural adjustments than the arc or cliffhangers. However, I’ve been numbering them so that I can easily make a list and ensure that everything gets a satisfying answer.

Results

I managed to get through a couple more chapters this time (even if I ended up with an evening post instead of my usual morning post). I finished revising chapter summaries for Act I.

Next time, I’ll dig into Act II.

Reference Desk #9 — Write Now with Scrivener

I’ve made no secret that Scrivener is my tool of choice for writing novels. Now — like everyone else in the pandemic — they’ve announced a podcast. It’s called “Write Now with Scrivener,” and it’s scheduled to come out monthly. Thus far, there’s only one episode.

Like any series, I don’t think the inaugural episode is enough to judge a podcast, but I decided to check it out and see what it has to offer.

The Interview

The host is Kirk McElhern, author of “Take Control of Scrivener,” which is certainly on brand. He’s not somebody I’m familiar with, so I had no expectations. McElhern seems to have prepped well for the interview, and had solid knowledge of his subject, but I didn’t feel like he asked any particularly surprising questions or drew out any great insights.

Part of it, perhaps, is that the interviewee for this episode is Peter Robinson. He’s the author of the Alan Banks series. With more than thirty published novels, he’s clearly a successful author, but I don’t read a lot of detective mysteries, and I’m not familiar with his work. So again I came in with no expectations.

We learn that Robinson eschews outlines (can we please stop using the word “pantser” for this?) when starting a new book, but builds an outline as he goes to keep himself organized. As someone who outlines, I always find this a little bit amazing. Even more amazing to me is that he doesn’t know the ending. I’ve only ever dabbled in mystery, but it seems difficult to know where you’re going in the genre without an idea of the ending. It goes to show that writers can have very different processes to achieve similar results.

The Obligatory Bit About Scrivener

The final few minutes of the podcast was reserved to discuss how Robinson uses Scrivener. This was the bit I had concerns about. On the one hand, perhaps I would get a couple of useful tips. On the other hand, perhaps it’s just very thinly veiled advertising by the patrons of the podcast.

Robinson dutifully explained that he writes scene by scene, in fairly small chunks, and that Scrivener makes it easy to rearrange those scenes with drag-and-drop, or pull things out and save them for later. He also uses snapshots before changing a scene to compare the different versions afterward.

Having used Scrivener for a few years, I didn’t really get anything new out of this, and unfortunately it felt a little bit like advertising. However, if you’re new to Scrivener, these are the kinds of simple, straightforward features that make the product good for writing novels, and they’re useful to know about.

The Verdict?

As I said before, I’ll withhold judgement until I’ve heard a couple episodes. Overall, I found the chat with Peter Robinson interesting, even if I’m not a reader of his books. I hope that they’re able to get authors from various genres for future episodes.

I’m honestly a bit worried about the “how do you use Scrivener” bit. As much as I like the product, it feels a little too advertisey. I suspect that most writers are going to  talk about the same handful of main features: the ones at the core of what makes Scrivener good. What might be able to make this segment shine is an author who really utilizes some of the more hidden features.

Episode 58: Tessa Hulls, Pulitzer Prize Winning Graphic Artist & Memoirist Write Now with Scrivener

Tessa Hulls is an artist and writer who recently won the Pulitzer Prize for her graphic memoir Feeding Ghosts. Note that the companion article for this episode on the Literature & Latte website (https://www.literatureandlatte.com/blog/write-now-with-scrivener-episode-no-58-tessa-hulls-pulitzer-prize-winning-graphic-artist-memoirist) includes some screenshots of Tessa's project. Show notes: Tessa Hulls (https://tessahulls.com/) Feeding Ghosts (https://tessahulls.com/section/463226-Current%20Project.html) Feeding Ghosts: A Graphic Memoir, by Tessa Hulls – The Pulitzer Prizes (https://www.pulitzer.org/winners/22701) Isabel Wilkerson: Caste (https://www.isabelwilkerson.com/) Kaliane Bradley: The Ministry of Time (https://www.hodder.co.uk/titles/kaliane-bradley/the-ministry-of-time/9781399743600/) Learn more about Scrivener (https://www.literatureandlatte.com/scrivener/overview), and check out the ebook Take Control of Scrivener (https://www.literatureandlatte.com/store). If you like the podcast, please follow it on Apple Podcasts (https://podcasts.apple.com/us/podcast/write-now-with-scrivener/id1568550068) or your favorite podcast app. Leave a rating or review, and tell your friends. And check out past episodes of Write Now with Scrivener (https://podcast.scrivenerapp.com).
  1. Episode 58: Tessa Hulls, Pulitzer Prize Winning Graphic Artist & Memoirist
  2. Episode 57: Jonas Enander, Astropyhsicist
  3. Episode 56: Alexander Rose, Historian
  4. Episode 55: Maria Reva, Booker Longlisted Author of Endling
  5. Episode 54: Tim Queeney, Author of a History of Rope

Razor Mountain Development Journal #25

This is part of my ongoing series where I’m documenting the development of my serial novel, Razor Mountain. Be forewarned, there are spoilers ahead! You can start from the beginning here.

Last Time

I worked through chapters 5-9, expanding the summaries, consolidating two chapters, and adding more mysteries and cliffhangers. I broke the pattern of Christopher and God-Speaker chapters, so I’m making a note to reevaluate that after I’ve gone through all the chapters.

Chapter 9

Christopher manages to dig his way out of the tent and the snow, damaging it in the process. He does his best to jury-rig a lean-to, but it goes poorly. He gets no more sleep before morning and is forced to eat and pack in heavy snow. He is cold, wet and miserable.

He decides to continue, with the belief that he can go one more day further and still make it back to the bunker if he needs to. But he is once again full of uncertainty. His progress is very slow.

He comes across what look like footprints in the snow in a heavily wooded area. He follows them, and they lead to a place where someone could have watched him. He continues to follow them, and thinks he catches a glimpse of someone in the trees. He chases and shouts, but he twists his ankle. The tracks go to a tree and disappear, as though someone climbed up, but nobody is in the branches. He shouts again, but nobody answers.

He still hasn’t gotten to his destination by nightfall, and he’s forced to make camp. He’s exhausted, and he constructs something that barely qualifies as shelter.

Cliffhangers – Is he lost again? Will he find the thing on the map?

Mysteries

  • 9.1 – Was there a person in the woods? Who?

Episode Arc – The chapter starts bad for Christopher, but his hope is renewed when he comes across the tracks. Then he chases the mystery person, hurts his ankle, and still hasn’t arrived. He pushes forward. He begins to seriously doubt he can do this, and even wonders if he’s having a mental breakdown.

Notes

  • This chapter originally lacked a good mystery or clear arc. I added the footprints and Christopher chasing the mystery person to address this.

Chapter 10 (Previously 11)

The tribe hikes slowly around the rock-strewn base of the mountain. It snows lightly. The other side is all scree slopes. They search for hours for a safe place to descend to a snowy valley below. They find a relatively shallow descent, but the loose rocks shift as they go down. Everyone slides to the bottom over sharp rock fragments. Several people are hurt. God-Speaker is struck in the temple on the way down and his head aches. They eat the last few morsels of food, then sleep.

The next day, they follow the valley as it winds to the left of the smoking mountain. The snow is deep here, and travel is slow. The valley turns away from the direction they want to go, and they are forced to climb rough slopes. At the top, they see a landscape of jagged glacial ice. There is no food in sight. God-Speaker’s head still throbs. He thinks he hears spirits nearby, but doesn’t understand them. The tribe sleeps, hungry and miserable.

The next day, they follow the canyons between the ice formations. Everything glows with the eerie blue light of the ice. They come to a tunnel into the ice, going in the right direction. They follow it, all sound muffled except footsteps and the deep thump of ice cracking far away or above. Deep in the tunnel, they come across a bear and two malnourished cubs. They kill, cook, and eat the animals, saving a few days of meat and giving thanks to the bears’ spirits.

The spirits seem louder here, to God-Speaker. He thinks it would be bad to sleep under the ice. Somewhat reinvigorated by the food, they press on. They arrive at the end of the tube. It is deep night, and there is a huge blizzard coming down. They sleep at the mouth of the tunnel. God-Speaker dreams that spirit voices are calling to him from the smoking mountain. They tell him that his tribe will be destroyed.

Cliffhangers – Will the tribe be destroyed? Will they make it through the blizzard?

Mysteries

  • 10.1 – What are the spirits that God-Speaker thinks he hears? Or does he just have a head injury?

Episode Arc – The tribe is hungry and travelling through barren areas. They have a difficult time over several days of travel. When they find and slaughter the bears, it gives everyone some hope again. The spirit voices worry God-Speaker though, and the blizzard means travel will be even harder from here.

Notes

  • This chapter was very poorly defined and really had to be reworked into a summary that will let me just write the chapter without having to figure out too many things in the process.
  • To make the travel interesting, I looked at pictures of glacial areas for inspiration. The tribe travels over varied terrain over several days.
  • The spirits that God-Speaker hears are alluding to the artifacts that he will encounter later, and add some mystery. His head trauma adds a plausible non-supernatural explanation.

Chapter 11 (Previously 12)

Christopher wakes early in the morning, aching and exhausted. He decides that he will look for the marked spot on the map for half the day. If he doesn’t find it, he’ll head back toward the bunker.

He studies the visible mountains, compares them to the elevations on the map, and believes he has a good idea of where he is. He travels over fairly flat, but heavily wooded terrain until he thinks he’s close to his destination. Noon comes and goes, but he finds nothing other than trees. He keeps searching, even though he knows he should start the journey back.

Mid-afternoon, he finds something: a slab of broken concrete sticking out of the ground at an angle, hidden behind a fallen tree and covered in lichen. He digs around and finds more chunks of concrete. He quickly realizes that a vague depression is actually the foundation of a small building. The walls are shattered. Christopher finds sooty scorch-marks on some of the concrete pieces.

He’s eventually forced to conclude that whatever was here is destroyed years ago. There are no hidden doors, and no habitable structure. It’s late enough that he sets up camp on the ruin.

Cliffhangers – No

Mysteries

  • 11.1 – What was the ruined building? How and why was it destroyed?

Episode Arc – Christopher is worn down, and starts his day by making a plan to give up. He searches longer than he told himself he would, desperate not to give up and admit defeat. He finally succeeds in finding the building, but it is ruined and useless, and he’s wasted more time. He is at his lowest point so far.

Notes

  • This chapter and the next both had very short single-paragraph summaries. I considered combining them, but I decided that they both had a viable structure and just needed to be expanded.

Results

I updated three more chapter summaries. I’m finding that analyzing each chapter by its cliffhanger, mysteries and arc is a pretty good strategy. When I don’t have a mystery or satisfying arc, that’s a pretty clear sign that something needs to be added or reworked. In every case where I’ve done that, I think the chapter has become stronger as a result.

I haven’t been able to put a ton of time into this project over the past couple weeks, which has been a little frustrating. I’m really eager to get through these summaries and begin writing. I wanted to start posting the story in the first half of the year. Unfortunately, I’m not sure I’ll be able to make that happen.

Still, steady progress is a good thing, and I’m not going to be too negative as long as the project keeps moving forward.

Write to Give

Welcome to “Write to Give,” my newest regular blog feature! My current plan is to post these one or two times per month on Wednesdays.

“Write to Give” is an opportunity for us to work together to make a difference. Every post will feature a charity or non-profit. I’ll explain how they’re making the world better, and I’ll link to their ratings so you can be confident they’re doing good things with the money they receive.

I’ll start things off by making an initial donation to the featured charity. Then, it’s your turn.

If you can afford it, make a donation. If not, that’s okay too. You can give just by commenting on my post. For each comment, I’ll donate an additional $1, and for each donation you make, I’ll match it, up to a max of $200 USD.

Second Harvest Heartland

Today’s “Write to Give” is in support of Second Harvest Heartland.

Second Harvest is a food bank in my home state of Minnesota. They distribute more than a hundred million pounds of food every year to people who would otherwise go hungry. They don’t just distribute canned and boxed foods. They focus on sourcing fresh food, working with local farms, coops, and local retail. You can read about their programs here.

Second Harvest acts as a distributor, providing food to local food shelves, shelters, meal programs, and even after-school programs.

With the myriad problems caused by COVID-19 over the past year and a half, more people than ever are depending upon food banks. Now is the perfect time to help.

Giving

I’ll start by giving $25.

Now it’s your turn. Just comment on this post! For each comment, I’ll give an additional $1.

Or, you can donate to Second Harvest Heartland here. Send me your receipt by email, DM me on Twitter, or comment with a link to somewhere like Imgur. I’ll match it dollar-for-dollar.

I’ll cap my matching/comment donation at $200. Show me your generosity and let’s see if we can hit that cap.

More Ways to Help

There are lots of ways you can help Second Harvest, or your own local food shelf. You can donate food, or even organize a food drive at your workplace, school, book club, or other get-togethers.

Many food shelves are in desperate need of volunteers to load/unload, organize or distribute food. Even if you can’t give financially, consider giving your time.

Other Considerations

Donations to non-profits are tax-deductible in the US and many other places. Keep your receipts if you want to claim the deduction on your taxes.

Many companies will match employee contributions to non-profits. Check with your employer to see if you can make your donation go even further.

Suggest a Non-Profit

Do you know of a charity or non-profit organization doing great work? Leave a comment on this post and tell me about it. I might pick your favorite non-profit for my next “Write to Give” post.

Reference Desk #8 — Working it Out

There’s something raw and awkward about a rough draft. It’s hard enough to be confident about work that’s polished to a mirror shine, and it can outright hurt to reveal the grotesque early versions of the art we’re passionately trying to create, in the midst of its creation. But it’s immensely reassuring to be reminded that it’s like that for everyone!

There’s a rare thing that happens sometimes in great comedies. The writers insert an episode, a scene, or even a few lines of dialogue that create a dramatic, emotional impact. A little island of seriousness among the jokes.

When this is done correctly, the knife twist from lighthearted laughs to pathos can be every bit as impactful as a similar scene within a drama, where the entire show may have been building up to it.

Fans of Futurama will know what I mean if I mention Fry’s dog, Seymour. Fans of Scrubs will remember Ben Sullivan. And fans of Adventure Time might just get a little choked up when they hear “Everything Stays.”

Birbigs

I’ve been a fan of Mike Birbiglia for a while, and I think it’s mostly because he lives on that edge between humor and pathos. He considers himself a stand-up comedian, but his on- and off-Broadway shows often feel like half dramatic one-man-show, half stand-up special. They revolve around events as serious as sleep-walking through a second-story window or being T-boned in a hit-and-run car accident.

Working it Out” is Birbiglia’s podcast. As you might expect from a comedian’s podcast, there are plenty of popular comedian guests, from John Mulaney and Hannah Gadsby to Jimmy Kimmel and Frank Oz. But rather than being a simple excuse to joke with friends and acquaintances, Mike makes it something halfway between an interview show and a critique circle. It turns out he is deeply studious when it comes to the craft of telling jokes, and the craft of storytelling.

The through-line of the 40 episodes that have been released so far is the new show that Birbiglia is developing. It started with the title “The YMCA Pool,” but he now calls it “The Old Man and the Pool.” It’s a comedy show about getting older and coming to grips with your own mortality.

In the first episode, Mike tries out some of the material he’s working on with his friend and “This American Life” luminary, Ira Glass. Ira gives him advice that involves significant rewriting, and he accepts it graciously. By episode 25, when Ira returns, Mike has done his rewrite. They run through it again, and discuss it in depth. Mike jokingly asks, after half a year of revisions, how close his story is to being worthy of “This American Life.” And Ira deadpans, “halfway there.”

The Vulnerability of Revision

What makes Birbiglia’s comedy work so well, and the knife-twist that makes it hit so hard, is his vulnerability on stage. The podcast is different from a stage show, of course, but it still works because he’s willing to be vulnerable in front of an audience.

It’s clear that Mike doesn’t shy away from the hard work of revision. Guests bring their work in progress, and he brings his, and they hash it out, every episode. Some of the guests are clearly less into the workshopping aspect than others, but Birbiglia’s enthusiasm shows through.

If you’ve read any of my writing development journals, you can probably see why this appeals to me. There’s something raw and awkward about a rough draft. It’s hard enough to be confident about work that’s polished to a mirror shine, and it can outright hurt to reveal the grotesque early versions of the art we’re passionately trying to create, in the midst of its creation. But it’s immensely reassuring to be reminded that it’s like that for everyone! Art doesn’t spring fully formed from our minds, like Athena from the head of Zeus. It has to be shaped and reshaped. Bits added on, and bits sanded off. The slow, steady grind of progress.

Of course, it helps to have a few jokes to lighten the mood, even if they are jokes about death.

Stephen Colbert: A Gift from the Comedy Gods Mike Birbiglia's Working It Out

Best of WIO: Stephen Colbert (Recorded January 2025)This week the legendary Stephen Colbert returns to the podcast. Mike and Stephen discuss the behind-the-scenes of Stephen’s Late Night job as well as his Chicago improv days. Stephen talks wisdom passed down to him by David Letterman, Del Close, and Mike Nichols, and shares what makes him cry most easily. Plus, Stephen’s thoughts on meeting George Lucas and the Pope.Please consider donating to Radio Lollipop Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
  1. Stephen Colbert: A Gift from the Comedy Gods
  2. Josh Johnson: Reinventing the Modern Comedy Special
  3. 197. Natalie Palamides: Wisdom from a Modern Clown
  4. 196. Michael Che: An Amateur Therapy Session
  5. 195. Arthur Brooks: The Science of Happiness and Humor

Razor Mountain Development Journal #24

This is part of my ongoing series where I’m documenting the development of my serial novel, Razor Mountain. Be forewarned, there are spoilers ahead! You can start from the beginning here.

Last Time

I made some adjustments to the chapter two summary and expanded chapters three and four.

Chapter 5

God-Speaker and his tribe are traveling through rough, mountainous terrain. He carries the stone god in a carrier on his back, and the weight is hard on him. It has snowed, making travel more difficult.

The tribe reaches an outcrop where there are two paths. God-Speaker consults the god to determine which way to go. He is still grieving Makes-Medicine, and he has a hard time hearing the voice of the God over the cold wind. He doubts himself. He thinks the god is telling him to take one of the paths, because there will be animals to hunt.

The tribe goes that way, and soon finds animal tracks. They find a shallow basin, like an empty pond, surrounded by trees. The tracks are everywhere. It seems like the perfect place to lie in wait for animals. They set up here for a few hours, but only catch a pair of rabbits(?).

Another group of hunters suddenly comes out of the woods on the other side, and there is a tense stand-off. The groups can barely understand each other’s language. After an attempt at communication, everyone lowers their weapons. The other hunters return the way they came.

They find shelter along a cliff wall for the night and cook the meager amount of meat, supplemented by dried food they brought with them, but nobody is satisfied. As it gets dark, they see shooting stars. God-Speaker interprets this as he was taught: as an ill omen. Soon after, there is a small earthquake. Everyone is unsettled.

Cliffhangers:

  • Will the tribe find food?

Mysteries:

  • Are these omens real?

Episode Arc:

  • God-Speaker guides the tribe, but is worried that he isn’t up to the task. He leads them to food, but it is little. Climax: the stand-off with the other hunters. Resolution: things look bleak, and there are bad omens.

Notes:

  • Research a bit about wildlife in Alaska near the end of the last ice age. What animals might they hunt?
  • God-Speaker just suffered the trauma of losing his mentor. He is grieving and looking for reassurance, but not finding any.

Combining Chapters 6 and 7

These two chapters are doing similar work. Christopher is working up the courage to go out and explore, fighting his own fears. To work himself up to it, he needs to practice a bit, and gain confidence in himself. The way I wrote the original chapter summaries, chapter 6 had him making the decision, gathering supplies, and trying winter camping. Chapter 7 had him hiking a half-day out and doing the same thing, with a few more difficulties getting back.

I think this will be tighter and more interesting as a single chapter. As much as I love the completely consistent 2:1 ratio of chapters between the two POV characters, I need to break it. For now, I’ll leave the updated chapters where they fall, and re-evaluate ordering between Christopher and God-Speaker chapters later.

I also noticed that the original chapter 7 summary builds up to a good cliffhanger, where it’s late, and he’s tired and lost, then throws it away by letting him get back to the bunker at the end. I’m going to leave it on the cliffhanger.

Chapter 6 (Previously 6 and 7)

Christopher decides to investigate the closest marked point on the map. He collects all the equipment he thinks he will need. He tries camping outside the bunker to get comfortable with it. He practices using some of the equipment from the bunker: tent, camp stove, flint and steel, snow shoes, etc.

When he feels ready to do a test excursion he plans a day trip to simulate the actual journey. He hikes a half-day out, sets up a camp site, makes lunch, and tears it down, having more trouble with his equipment this time. He hikes to a high spot to look out over the trees. He hears a crack that sounds like a gunshot far away. He heads back toward the bunker. He gets a little lost. He’s tired, and it’s very late. He sees shooting stars in the sky.

Cliffhangers:

  • Will he find the bunker?
  • Are the shooting stars bad omens in this time too?
  • Was it a gunshot?

Mysteries:

  • 6.1 – What are the locations on the map?

Episode Arc:

  • Christopher builds up his confidence and goes out exploring, but it doesn’t go quite as well as he expected. Climax: he’s trying to get back to the bunker, but he’s lost.

Notes:

  • Christopher needs to come away from this outing knowing that he’s not an outdoorsman, but thinking he did well enough that he’s willing to take more dangerous steps from here.

Chapter 7 (Previously 8)

God-Speaker and his tribe hike over rougher, rocky terrain, their stomachs growling. They pause for a break, and God-Speaker hears the voice of the stone god clearly for the first time since Makes-Medicine died. It tells him to bring his people to the nearest high place: a boulder-strewn hill that looks like a bald head.

They climb up. From here, they can see a path through mountains and over glacial ice to a grassland bathed in sun. They decide that this is where the god has been leading them. They also see a crater and Razor Mountain, partly encased in ice. This appears to be an evil place, and they will have to pass it to reach their destination. As they look upon it, there is another tremor, and the mountain begins to smoke.

Cliffhangers: No.

Mysteries:

  • 7.1 – What is happening at the mountain? Meteor? Volcano?

Episode Arc:

  • God-Speaker hears the stone god’s voice, and to his relief, it leads them to what appears to be a good place. Climax: they see the danger and darkness they will have to pass to reach it.

Another Cliffhanger Opportunity

Once again, I see a perfectly functional cliffhanger at the start of old chapter 10, where Christopher’s tent collapses in the middle of the night, under heavy snowfall. Easy enough to put it at the end of the previous chapter instead, where it can do more work.

Chapter 8 (Previously 9)

Christopher calms down for a few minutes, then goes to a higher place, where he is able to see the glint of moonlight on the pond in front of the bunker. He makes his way down and goes inside to sleep, exhausted.

He takes a day to recover, deciding that he did well for his first excursion, and he should make his journey, before he second-guesses himself into losing his nerve. He sets out in perfect weather, to find the mark on the map. He figures he can make it there in two days. He travels most of the first day, marking his path by tying red string on tree branches. He gets up higher, but not high enough to see his surroundings to his satisfaction.

He happens across a moose in the woods, which is a little scary up-close, but doesn’t harm him. Then he finds a strange object in a broken tree: a crude wooden carving of a person, adorned with wilted flowers and grass.

He sets up camp. The tent and fire go smoothly this time, and he feels good.

He wakes up when his tent collapses in the middle of the night. There has been a huge snowfall. He is tangled in canvas and half-buried. It is very cold.

Cliffhangers:

  • Will he get out from the collapsed tent?

Mysteries:

  • 8.1 – Who made the little wooden doll and left it in the wilderness?

Episode Arc:

  • Christopher gets back to the bunker, then begins his journey, finally taking a risk to try to save himself. He finds a sign that someone else has been nearby. He feels good about his progress. Climax: his tent collapses in the night blizzard, and he is trapped and buried under the snow.

Notes:

  • This apparent success, followed by failure is foreshadowed by the smaller success and smaller failure

Results

I worked through chapters 5-9, expanding the summaries, consolidating two chapters, and adding more mysteries and cliffhangers. I broke the pattern of Christopher and God-Speaker chapters, so I’m making a note to reevaluate that after I’ve gone through all the chapters.

Learning from Great Hooks

The “hook” is the opening of a story: the handful of sentences where a reader is willing to completely suspend judgement and open themselves up to a new world. It’s called a hook because it’s the author’s opportunity to reel the reader in. To grab hold of them and refuse to let them go until the story is done.

Hooks are among the most daunting things to write. A hook needs to pull the reader in, but it’s also a promise of what’s to come. If the hook captures the reader’s interest, but does it in a way that’s at-odds with the rest of the story, it will feel like a betrayal. A bait-and-switch.

Today, I want to look at hooks from a few books I like and see what I can learn from them. How are they structured? As a reader, how do these introductory sentences pull me in? What do they promise about the story to come?

Travel Light, by Naomi Mitchison

It is said that when the new Queen saw the old Queen’s baby daughter, she told the King that the brat must be got rid of at once. And the King, who by now had almost forgotten the old Queen and had scarcely looked at the baby, agreed and thought no more about it. And that would have been the end of that baby girl, but that her nurse, Matulli, came to hear of it. Now this nurse was from Finmark, and, like many another from thereabouts, was apt to take on the shape of an animal from time to time. So she turned herself into a black bear then and there, and picked up the baby in her mouth, blanket and all, and growled her way out of the Bower at the back of the King’s hall, and padded out through the light spring snow that had melted already hear the hall, and through the birch woods and the pine woods into the deep dark woods where the rest of the bears were waking up from their winter sleep.

This lovely rush of words is only five sentences. Most of them start with conjunctions, making it feel like one long, breathless run. So much is happening.

It’s clear from the first few words that this is going to be a fairy tale, and that’s further confirmed when we see that being able to turn into an animal is treated as no particularly impressive feat. We can also tell that this is no light and fluffy fairy tale. It begins with the almost casual cruelty of the king and queen.

This opening also makes it clear that this girl is the protagonist, and she will not be living a normal life. In this single paragraph, we see her lose her birthright, saved by a bear-woman and brought to live in the woods. It’s hard not to be curious about what will happen next.

The Truth is a Cave in the Black Mountains, by Neil Gaiman

You ask me if I can forgive myself? I can forgive myself for many things. For where I left him. For what I did. But I will not forgive myself for the year that I hated my daughter, when I believed her to have run away, perhaps to the city. During that year I forbade her name to be mentioned, and if her name entered my prayers when I prayed, it was to ask that she would one day learn the meaning of what she had done, of the dishonour that she had brought to my family, of the red that ringed her mother’s eyes.

I hate myself for that, and nothing will ease that, not even what happened that night, on the side of the mountain.

This opening starts in the second person, drawing the reader in by including them in what seems to be conversation in progress. A conversation with us.

We start with a few fragmented sentences, already waist-deep in mysteries. Where did you leave him? Who is he? What did you do? The daughter clearly didn’t run away to the city, so what happened to her?

The viewpoint character is already being defined here. He’s someone with strong emotions – a fierce temper that more or less caused him to disown his daughter, and his shame when he discovers this still unexplained truth of what really happened to her.

Ender’s Game, by Orson Scott Card

“I’ve watched through his eyes, I’ve listened through his ears, and I tell you he’s the one. Or at least as close as we’re going to get.”

“That’s what you said about the brother.”

“The brother tested out impossible. For other reasons. Nothing to do with his ability.”

“Same with the sister. And there are doubts about him. He’s too malleable. Too willing to submerge himself in someone else’s will.”

“Not if the other person is his enemy.”

“So what do we do? Surround him with enemies all the time?”

“If we have to.”

“I thought you said you liked this kid.”

“If the buggers get him, they’ll make me look like his favorite uncle.”

“All right. We’re saving the world, after all. Take him.”

Starting with dialogue puts us in the action immediately. It also tells us that whoever these two disembodied voices are talking about is probably important to the story. Dialogue like this, without tags attributing it to a character, is a dangerous choice because it can be disorienting to the reader. In this case, it works because we don’t have to care about these two speakers, only the information they’re conveying really matters.

The first sentence sounds like standard Messiah fare, but it’s immediately subverted. We understand that the target of this discussion is being observed and tested (in a very invasive way), and his brother and sister were subjected to this treatment as well. These voices are willing to be cruel to him if it’s required to make him into this messianic figure and save the world. The stakes of the story are already being established on the first page.

There is a little mystery here as well. What are the buggers, and why does the world need to be saved?

The Hitchhiker’s Guide to the Galaxy, by Douglas Adams

Far out in the uncharted backwaters of the unfashionable end of the Western Spiral arm of the Galaxy lies a small unregarded yellow sun.

Orbiting this at a distance of roughly ninety-eight million miles is an utterly insignificant little blue-green planet whose ape-descended life forms are so amazingly primitive that they still think digital watches are a pretty neat idea.

This planet has — or rather had — a problem, which was this: most of the people living on it were unhappy for pretty much of the time. Many solutions were suggested for this problem, but most of these were largely concerned with the movements of small green pieces of paper, which is odd because on the whole it wasn’t the small green pieces of paper that were unhappy.

It goes on like this for another page and a half of prologue, which meanders right into the first chapter. I found it hard to pick a cut-off point.

To me, this is the most interesting example we’ll look at today. It doesn’t introduce any of the main characters, or anything about the situation or setting (beyond Earth in general).

It does tell us that it’s science fiction, it’s not going to take itself seriously, and it’s going to be looking at everything from a rather skewed and unexpected viewpoint. In fact, what it’s really introducing is the the author’s incredibly distinctive voice and tone. If you’ve read Douglas Adams, you’ll know that his narrative voice is almost a character in its own right (even if it isn’t from an actual character’s perspective). This series includes plenty of chapter-length digressions and asides, and is undoubtedly better for it.

In short, the story can afford to wait a bit, because it’s so damn entertaining to just listen to what Adams has to say.

Give it a Try!

I’d encourage every writer to do this exercise with some favorite books. One of the wonderful things you’ll discover is the sheer variety of forms that a hook can take. You don’t need to feel forced into a formula — there are a plethora of ways to pull readers into a story. By analyzing the hooks of stories you love, you might discover some great ideas you can apply to your own stories.