Global Frequency — Read Report

(Global Frequency Deluxe Edition at DC.com)

The version from my local library is the Deluxe Edition, containing all 12 original issues from the 2002-2004 run. As an early 2000s title, I’d say this is on the tail end of non-superhero books working their way into mainstream culture. So there is no spandex and no superpowers (at least by that parlance), but Global Frequency does dabble in super-villain sci-fi and supernatural stuff on roughly the believability level of The X-Files.

The Global Frequency is a semi-secret, global and unaffiliated spy organization, 1001 specialized experts recruited by a woman who calls herself Miranda Zero. They live in a heightened version of the real world at the turn of the millennium, and they find solutions for crises big and small.

Each issue is a self-contained story, “monster of the week” style. There is no broader arc or big bad pulling all the strings, and no significant final wrap-up for the series. Miranda Zero and her central radio operator Aleph are the only recurring characters. Everyone else is a day player, and therefore sometimes expendable.

Each issue sets up a high stakes problem with many lives on the line, then places Global Frequency members with interesting skills nearby to solve that problem. Sometimes “interesting skills” means hacking into anything and everything. Sometimes it just means a lot of punching and shooting. Sometimes it’s being a super-detective or having a bionic arm or being a magician or building your own civilian space agency.

Some of the impending catastrophes are varied, like a memetic alien mind virus or an apparent angelic visitation that drives a whole town insane. Unfortunately, about half of them boil down to a big bomb. And by big, I mean at least three separate instances of nuclear weapons, and one orbital railgun that would only be similar in effect to an atomic bomb.

2000s Edgy

The series is very of-its-time, on the bleeding edge of what was cool in 2002: parkour and UAVs and satellite imagery. The Matrix was only a couple years earlier, and the Internet still felt new. I don’t begrudge the high tech that seems mundane from a 2020s perspective, or the hackers that get into any computer in five seconds flat. Some of the early web slang, spoken aloud by serious characters, is a little harder to forgive.

The biggest problem, however, is classic Warren Ellis: the series seems to want to play with the literary big boys, but it comes off as adolescent a little too often. It’s William Gibson by way of Hot Topic.

Oh, there are cultists with a bomb and hostages? And the bomb is connected to their heart rate monitors? And they took a slow-acting poison? It’s a delicate situation. Better send in a pair of action heroes to shoot them all, and shoot the remote before the leader can push the button. Good thing the heart monitor bit was a bluff.

Then, of course, the action heroes who have been at each others’ throats the whole time can immediately go offscreen to get it on. Its violent and sexy and there are naughty words, and that makes it adult.

I don’t mind these kinds of shenanigans. They’re why people still love over-the-top 90s action flicks. Heck, Netflix is still making a few of those movies per year, with big actors and eye-watering budgets. It works when the story doesn’t take itself too seriously. But Global Frequency sometimes feels like it’s trying a little too hard to be cool.

Missed Opportunities

That said, the series could have really benefitted from another 12 issues, and I would have been happy to read them. The run is short and it sticks to the anthology- style disconnected stories a little too much for my tastes. There are two things that more issues could have given breathing room for: a multi-issue arc, and an opportunity for failure.

The Global Frequency is a sort of an organizational Mary Sue. Their funding and equipment is never really explained. All their members are experts in their field, and everyone is fully aligned with the mission, whatever that might be. There are no moles and no traitors, despite their many enemies. In a spy series!

I would love to have gotten a little more background, and that could have very easily played into some kind of SPECTRE counter-spy organization or villain with a bone to pick. It would also have allowed for the Global Frequency to fail. Because they never really do. Individual members may die in the line of duty, but they always save the day.

Art and Extras

The art is solid and varied. Each issue has a different artist, so there’s always something new to look at. The angles, panels, and framing are occasionally unexpected, but there’s nothing especially crazy or unusual going on for this era of DC. There were a few places where the action was muddied, mostly in a specific issue that is almost entirely taken up by a big one-on-one brawl.

The book ends with two Deluxe Edition extra features: the original proposal for the series as submitted to DC, and a script for one issue. These are interesting for those who want to work in comics, and those who just like to see how the sausage gets made.

The Inevitable Fall of the Superhero Movie

I would describe myself as a mid-level comics nerd. I’ve subscribed to comics. I worked at a comics store in high school. I still read comics in trade paperbacks, but rarely the ones with superheroes. I’ve seen at least half of the Marvel movies, although I’ve really cut back in recent years. The last DC movies I saw were the Christopher Nolan Batman trilogy. (But honestly, I’ve never been that into classic DC characters.)

In short, I come at this topic as someone at least reasonably informed, but not quite a super-fan. Unfortunately, from this point of view, I think superhero movies as they currently exist are doomed.

The Structures of Comics

For many years, comics have been primarily periodicals. They exist somewhere in the universe of magazines and newspapers, traditionally printed on cheap paper and published in monthly 30-page installments. You can find many examples of other form factors, but this is the standard, and this has had a strong influence on the structures of the comics industry and the stories comics tell.

Comics follow a structure I call “endless episodic.” There may be arcs to the story, but the overall goal is to keep publishing issues, month after month, year after year. If the story ends, it stops making money. “Endless episodic” naturally trends toward a steady state, a cartoon-like existence where the world and the characters are more or less the same at the end of the story as they were at the beginning.

This steady state is death for good storytelling. If nothing changes, there are no stakes. There is no satisfying resolution. The ending is what provides meaning.

This is one of the reasons why origin stories are so important to superheroes. Often, they are the best story about that character, the only one a non-comics-nerd is likely to know. If the average normie knows anything about Superman, it’s probably that he comes from the planet Krypton, that it blew up, and he was adopted by farmers. If they know anything about Spiderman, it’s probably that he was bitten by a radioactive spider, and that “with great power comes great responsibility.” That’s because the origin story is allowed to have an actual character arc. At the beginning, the hero is just some person, and by the end, they are a superhero. They’ve changed. They’ve learned things. They’ve experienced loss.

Of course, comics writers have long understood this limitation of the form, and they’ve come up with many solutions and band-aids. They’ve ramped up the stakes in each subsequent story arc, saving the city, the country, the world and the universe. They’ve written tie-ins that pull in other, unfamiliar characters to provide novelty and sell more books. They’ve killed off the main character and put a replacement in the same old super-suit. They’ve explored alternate realities.

All of these are ways to create an arc while keeping the endless episodic story going, but you can only squeeze so much juice out of each of these techniques. Readers might get excited by the first or second jaunt into alternate realities, but eventually they’ll get bored. Everybody can only get worked up about the death of Superman so many times when you know he’ll be back in a couple months.

Comics will even go so far as to completely reboot their entire lineup and shared universe, and it’s all because they’re fighting against the intractable problem of endless episodic stories.

The State of Movies

The pandemic had a profound effect on movie theaters and theatrical releases, but the truth is that it only accelerated processes that were already in motion.

Movies today are a luxury item. Theaters have more screens, reserved seating, big fat recliner seats, restaurant food and a full bar. Taking my family of five to a movie is a significant outlay even if we only buy the tickets, and it’s very easy to spend over a hundred dollars on two hours of entertainment. Small, discount, and second-run theaters are essentially extinct.

The big studios are bigger than ever, and they’re putting more money into fewer movies. These bigger tentpole movies are designed to be as safe as possible, and are engineered by committee to appeal to a maximally broad audience.

It is in this environment that the superhero movie has ascended. I don’t necessarily think this environment boosted superheroes into pop culture. It may just be coincidence. However, superhero movies are the flavor du jour, and the current environment has resulted in maximum saturation. Disney spent billions to acquire Marvel and has continued to pour billions into it, and Disney will get its money’s worth. Same goes for DC and Warner, although they’re not quite as good at the money extraction process.

The State of Streaming

It’s easy to forget how young the streaming industry is. Netflix started streaming in 2007, and it didn’t really take off until 2010. The industry rode a decade of steady growth and market expansion into the pandemic boom, and now it’s quite possible that we have just entered the era of flat growth that will become the norm going forward. Prices are rising, everyone is adding commercials, and all of this looks awfully familiar to anyone who saw the rise of cable TV. Nobody knows yet how much people are willing to pay (in cash or commercial attention) or how many different services can coexist.

Early in Marvel’s meteoric rise, they released a few limited series on Netflix. These featured characters ranging from moderately popular (Daredevil) to almost unknown (Jessica Jones). These initial forays into superhero TV were largely self-contained, with real character arcs—although the origin story is always a bit of a freebie. The series were popular enough to warrant second seasons in a couple cases, and eventually a tie-in series that featured the whole Netflix superhero crew.

When the contracts between Disney and Netflix ran out, the new home of Marvel streaming became Disney+, and with this, they doubled-down on integrated stories. The movies told an ongoing, interwoven story, so why not include TV series in that and sell some subscriptions? Just as comics love crossovers to sell more issues across different lines, comics movies love crossovers to sell more tickets and subscriptions.

However, this also begs the question of just how many people are willing to see that many movies per year, and subscribe to the streaming service just to get the “whole story.”

The Present Moment

When the movie studios bought Marvel and DC, they bought a massive back-catalog of superhero stories. Decades of content, some of which is effectively modern mythology, it has so permeated modern society. From this huge backlog, they can pick and choose the best stories…for a while.

The studios wanted a return on their investments, and they have kept their foot on the gas for years now. They have burned through some of the biggest classic comics stories. Eventually they will have to look to more and more obscure and mediocre storylines, all that filler that kept those “endless episodic” stories going. Of course, they could take a chance on a brand new story, but big studios don’t like to take chances.

It seems inevitable that comics movies will fall into the same patterns as comics, only faster. The same forces are shaping them. The more history the movie universes accrue, the more is expected of new viewers to “catch up.” Big, integrated universes become weighed down by their history. The temptations of reboots and alternate universes grow ever stronger. Hell, we’ve already had multiple movies featuring multiple alternate-universe Spidermen.

The flavor du jour of movies will change. Just like Westerns, superhero movies will eventually discover that they can’t command the same budgets they once had. There will be less room for incredible effects and star-studded casts, and these are integral parts of the modern superhero movie formula.

There are even signs that the super-fans are tiring. I wasn’t even aware that there was a Secret War series on Disney+, until a wave of nerd-rage and complaining washed over Twitter. As someone who hasn’t watched these series, it was quite the contrast to the excitement that followed Wandavision or Loki. And even if you ignore bombs like Morbius, people just don’t seem to be talking as much about the current crop of movies as they did in the era of Endgame (or even Justice League).

The Future

People have been debating whether big-budget superhero movies have peaked for nearly the entire time studios have been making them. We could debate whether now is an inflection point, but it doesn’t really matter. It seems inevitable to me that there will be a hard turn sooner or later, followed by a significant decline. Nothing lasts forever.

As a somewhat-invested comics fan who is burnt-out on Marvel and DC, I think I’m a reasonable bellwether for the broad audience. Super-fans might stay invested longer.

On the other hand, the genre won’t go away completely, and that’s a good thing. Projects like the Spider-verse films and “off-brands” like Umbrella Academy or Sandman show the possibilities of less-integrated properties, less focus on classic superhero archetypes, and eschewing the “endless episodic” formulas.

Superhero movies are, in some ways, burdened by the need to be the 900lb. gorilla at the top of the hill. If budgets shrink and opportunities dwindle, it will force some limitations on the genre, and limitations breed creativity. If movies and shows are given smaller budgets, the people in charge of the money may be more willing to dig into the many weird and interesting corners of comics, taking on riskier projects on the chance that they hit big.

I’m hopeful that the future of comics movies will be filled with cheaper, smaller things, and more innovation. I’d love to see more exploration of less mainstream titles. I think the massive shared universes will eventually collapse, although I doubt any media based on comics can completely escape the gravity of cross-overs, alternate universes, and reboots. Even if the number of releases and the budgets decrease, the future of superhero media is bright. In fact, it’s likely to be better than an alternate universe where they remain big-budget blockbusters forever.